#gamedev #devlog #itchio #commonLisp #McCLIM #NicCLIM #programming Map editor programming alpha note part 3/3: Picking up and using host lisp lambdas inside the map editor (also, player-based ephemeral storage).
https://screwlisp.small-web.org/lispgames/nicclim-alpha-part-iii-map-edit-macros/
I left this one as *just* picking up and using lambda forms around the map so as not to clutter up the example, a finished game of life game will be separate.
Also includes my thoughts after reading Dungeon Crawler Carl #bookstodon .