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#gamedev

129 posts65 participants3 posts today
screwlisp<p>I want to argue that <a href="https://gamerplus.org/tags/lisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lisp</span></a> community <a href="https://gamerplus.org/tags/gof_ai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gof_ai</span></a> good-old-fashioned-AI is what modern indie itch.io (i.e. non-LLM) game developers do and are concerned with and that people who are interested in McCarthian circumscription and computer agents learning and making decisions belong in the world of <a href="https://gamerplus.org/tags/indie" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indie</span></a> <a href="https://gamerplus.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> and that indie gamedev can naturally connect their game logic/visualization with decades of study on basically-what-their-games-could-be-like.</p>
Midnight Spire Games<p>Right now I am second-guessing almost everything and wondering if I should delay for another year.</p><p><a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/SoloDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SoloDev</span></a></p>
Úna-Minh (not Úna) Kavanagh<p>Wishlist us today! It means a lot for this <a href="https://mastodon.ie/tags/indiegames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegames</span></a> team! <a href="https://mastodon.ie/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.ie/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a></p><p><a href="https://store.steampowered.com/app/1724030/Eyes_of_Hellfire/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/172</span><span class="invisible">4030/Eyes_of_Hellfire/</span></a></p>
Úna-Minh (not Úna) Kavanagh<p>ARGH! I can't believe that our Irish game <a href="https://mastodon.ie/tags/EyesofHellfire" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EyesofHellfire</span></a> is going into Early Access NEXT WEEK! But what a thrill to reveal our EA Roadmap right now 😱 </p><p>It all feels SO REAL. </p><p>SO PROUD of our team who've been working tirelessly on getting this to Early Access. </p><p>Major Content at Early Access Launch:</p><p>- Complete Scenario One<br>- Five Playable Characters with 3D models, animations, unique cards, backstories and voice lines<br>- Corruption System<br>- Proximity Chat (cont.)</p><p><a href="https://mastodon.ie/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.ie/tags/ireland" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ireland</span></a></p>
Page of Moths 🦋<p>Made for a modeling jam. I was hoping to animate it but I ran out of time. I was going to set the texture filtering to linear like I usually do with N64-style models, but I kinda like the pixelated look.</p><p><a href="https://star.shaped.dog/tags/blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender</span></a> <a href="https://star.shaped.dog/tags/3dmodeling" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3dmodeling</span></a> <a href="https://star.shaped.dog/tags/gamedevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedevelopment</span></a> <a href="https://star.shaped.dog/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://star.shaped.dog/tags/retrographics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrographics</span></a> <a href="https://star.shaped.dog/tags/retro3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retro3d</span></a> <a href="https://star.shaped.dog/tags/psxgraphics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>psxgraphics</span></a> <a href="https://star.shaped.dog/tags/psx" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>psx</span></a> <a href="https://star.shaped.dog/tags/psxart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>psxart</span></a> <a href="https://star.shaped.dog/tags/lowpoly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lowpoly</span></a> <a href="https://star.shaped.dog/tags/cyberpunk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cyberpunk</span></a></p>
Nestach<p>Now the shield enemy can block incoming projectiles from the player and you have to hit it from behind in order to do damage</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <br><a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/dev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> <a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnreaEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnreaEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/nature" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nature</span></a> <a href="https://mastodon.gamedev.place/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.gamedev.place/tags/conceptart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>conceptart</span></a></p>
InfiniteHench<p>I see a sentiment in indie game dev <a href="https://mstdn.games/tags/Reddit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Reddit</span></a> subs that it might be worth delaying a game release from early Sep because of <a href="https://mstdn.games/tags/Silksong" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Silksong</span></a>.</p><p>I’m curious what the Venn diagram looks like when it comes to game genres that do and don’t overlap with a big indie like this. </p><p>Are cozy games safe to release early Sep? What about action adventure games? Do fantasy deck builder players also play metroidvanias?</p><p>Which indie genres are and aren’t safe to release around Silksong?</p><p><a href="https://mstdn.games/tags/HollowKnight" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HollowKnight</span></a> <a href="https://mstdn.games/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a></p>
Gabriel Lima<p>Long story short my drawing tablet decided to not turn on anymore and I really can't afford a new one right now, had two really bad months with no work whatsoever.</p><p>In order to raise funds for a new drawing tablet I am running a sale on all my asset packs, including the new Hero Printer.</p><p>Please, help a brother out and pass the word around.</p><p><a href="https://itch.io/s/159111/new-drawing-tablet-bundle" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">itch.io/s/159111/new-drawing-t</span><span class="invisible">ablet-bundle</span></a></p><p><a href="https://socel.net/tags/pixelart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelart</span></a> <a href="https://socel.net/tags/pixelartist" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelartist</span></a> <a href="https://socel.net/tags/itchio" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>itchio</span></a> <a href="https://socel.net/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://socel.net/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://socel.net/tags/fundraiser" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fundraiser</span></a></p>
Andy<p>"A unit that has defeated an opposing unit IN CLOSE COMBAT may move into that opposing unit's hex during the round’s Housekeeping Phase, providing the hex does not contain any other opposing units."</p><p>I added the text in CAPS during my last around of editing. Not just for clarity, but because I know wargamers, and I fully expect a smart arse player would at some point tell me about their teleporting archers.</p><p><a href="https://social.4142.io/tags/Wargaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Wargaming</span></a> <a href="https://social.4142.io/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://social.4142.io/tags/TabletopGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TabletopGaming</span></a> <a href="https://social.4142.io/tags/SoloGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SoloGaming</span></a></p>
Joana Almeida<p>Now streaming the development of my Colony Sim + RPG game! ⚒️🤖⚔️</p><p>Reintroducing sounds to the game today! They've been muted for a long time! We'll see how they are after months of not being touched! 🔊</p><p>Come join me!</p><p><a href="https://www.twitch.tv/sorcerystory" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">twitch.tv/sorcerystory</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a></p>
Armoured Wizard<p>Guess who's all in a muddle!<br>I've got lots of ideas for what to do next with my game, but not sure which to work on, or even if they are good ideas!<br>- completely reimplement Workers. Make them independent from Huts. Attach State Machines to Huts<br>- figure how to do Ramps, with irregular Terrain<br>- add the Supernatural stuff - possessed Workers, corrupted Goods, defences<br>- split Tools into types (Saw, hammer, scythe...)<br>- UI. Just... all of it...<br>and more...</p><p><a href="https://dice.camp/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://dice.camp/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://dice.camp/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://dice.camp/tags/gdscript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gdscript</span></a></p>
Liam @ GamingOnLinux 🐧🎮<p>AMD FidelityFX Super Resolution 4 (FSR 4) now available for all developers with FidelityFX SDK 2.0 <a href="https://www.gamingonlinux.com/2025/08/amd-fidelityfx-super-resolution-4-fsr-4-now-available-for-all-developers-with-fidelityfx-sdk-2-0/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/08/amd-</span><span class="invisible">fidelityfx-super-resolution-4-fsr-4-now-available-for-all-developers-with-fidelityfx-sdk-2-0/</span></a></p><p><a href="https://mastodon.social/tags/AMD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AMD</span></a> <a href="https://mastodon.social/tags/FSR4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FSR4</span></a> <a href="https://mastodon.social/tags/FSR" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FSR</span></a> <a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a></p>
Melting Voices<p><a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> cube-dragon modelling process is going well, but the teeth made it too debased.</p><p><a href="https://mastodon.social/tags/blender3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blender3D</span></a> <a href="https://mastodon.social/tags/mastoart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mastoart</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/dragon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dragon</span></a></p>
Cariad Eccleston 🏳️‍🌈🏳️‍⚧️<p>Mornin’! Today, I’m going to start learning to animate with Spine.</p><p>Are there any cool (I repeat: cool) Spine folks around here?</p><p><a href="https://mastodon.art/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.art/tags/Spine2D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Spine2D</span></a></p>
Tekno Fix - IT Solutions<p>ASUS and Microsoft will be launching their ROG Xbox Ally series of handheld gaming PCs starting October 16.</p><p><a href="https://mstdn.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mstdn.social/tags/TechNews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TechNews</span></a> <a href="https://mstdn.social/tags/PCGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PCGaming</span></a> <a href="https://mstdn.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mstdn.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://mstdn.social/tags/ASUS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ASUS</span></a> <a href="https://mstdn.social/tags/Microsoft" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Microsoft</span></a> <a href="https://mstdn.social/tags/Computing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Computing</span></a> <a href="https://mstdn.social/tags/GameNews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameNews</span></a> <a href="https://mstdn.social/tags/VideoGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VideoGames</span></a> <a href="https://mstdn.social/tags/Technology" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Technology</span></a> <a href="https://mstdn.social/tags/Business" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Business</span></a> <a href="https://mstdn.social/tags/News" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>News</span></a> <a href="https://mstdn.social/tags/SocialMedia" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SocialMedia</span></a> <a href="https://mstdn.social/tags/Mastodon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mastodon</span></a> <a href="https://mstdn.social/tags/Fediverse" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Fediverse</span></a></p>
Tekno Fix - IT Solutions<p>Rumor: A new leak for the Asus ROG Xbox Ally points to a pre-order date on September 25th. ASUS may also soon showcase the more advanced Raikiri II Pro controller, which should cost $189.99.</p><p><a href="https://mstdn.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mstdn.social/tags/TechNews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TechNews</span></a> <a href="https://mstdn.social/tags/PCGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PCGaming</span></a> <a href="https://mstdn.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mstdn.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://mstdn.social/tags/ASUS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ASUS</span></a> <a href="https://mstdn.social/tags/Microsoft" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Microsoft</span></a> <a href="https://mstdn.social/tags/Computing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Computing</span></a> <a href="https://mstdn.social/tags/GameNews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameNews</span></a> <a href="https://mstdn.social/tags/VideoGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VideoGames</span></a> <a href="https://mstdn.social/tags/Technology" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Technology</span></a> <a href="https://mstdn.social/tags/Business" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Business</span></a> <a href="https://mstdn.social/tags/News" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>News</span></a> <a href="https://mstdn.social/tags/SocialMedia" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SocialMedia</span></a> <a href="https://mstdn.social/tags/Mastodon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mastodon</span></a> <a href="https://mstdn.social/tags/Fediverse" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Fediverse</span></a></p>
HyperComboGamer<p>Whether you’re emulating classics, streaming from your PC, or playing AAA titles on the go, these tips will help you get the most out of your ROG Ally.</p><p><a href="https://hypercombogamer.com/10-tips-every-asus-rog-ally-user-should-know/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">hypercombogamer.com/10-tips-ev</span><span class="invisible">ery-asus-rog-ally-user-should-know/</span></a></p><p><a href="https://mas.to/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mas.to/tags/PCGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PCGaming</span></a> <a href="https://mas.to/tags/MobileGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MobileGaming</span></a> <a href="https://mas.to/tags/Emulation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Emulation</span></a> <a href="https://mas.to/tags/VideoGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VideoGames</span></a> <a href="https://mas.to/tags/ASUS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ASUS</span></a> <a href="https://mas.to/tags/ROGAlly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ROGAlly</span></a> <a href="https://mas.to/tags/PCGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PCGames</span></a> <a href="https://mas.to/tags/Blog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blog</span></a> <a href="https://mas.to/tags/Tech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Tech</span></a> <a href="https://mas.to/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mas.to/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://mas.to/tags/News" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>News</span></a> <a href="https://mas.to/tags/SocialMedia" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SocialMedia</span></a> <a href="https://mas.to/tags/Mastodon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mastodon</span></a> <a href="https://mas.to/tags/Fediverse" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Fediverse</span></a></p>
Clarissa | making Enigma Heart<p>lol oops</p><p><a href="https://gamedev.lgbt/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://gamedev.lgbt/tags/EnigmaHeart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EnigmaHeart</span></a></p>
Silver Spook Games<p>"I reeeeally wish I had an electric car, or roads, or an EMP right now. On the plus side, I don't need a gym membership, and the war-haze makes for pretty sunsets!" (Neofeud 2 work in progress) <a href="https://store.steampowered.com/app/673850/Neofeud/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/673</span><span class="invisible">850/Neofeud/</span></a> <br><a href="https://silverspook.itch.io/neofeud" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">silverspook.itch.io/neofeud</span><span class="invisible"></span></a><br><a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.social/tags/retrogamer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogamer</span></a></p>
Joana Almeida<p>Now streaming the development of my Colony Sim + RPG game! ⚒️🤖⚔️</p><p>More entity refactoring today! Hopefully the last day! Let's go!</p><p>Come join me!</p><p><a href="https://www.twitch.tv/sorcerystory" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">twitch.tv/sorcerystory</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a></p>