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#blender3d

30 posts20 participants0 posts today

Blender friends out there, I have a question!

So, I have a model that is rigged with an armature, and I used the Quick Effects menu to add basic Geometry Nodes hair to it.

When I use the armature to move parts around, Blender seems to be recalculating the placement of the hairs each frame and they shift/twitch around.

Additionally, it looks like the "Hair Curves Noise" modifier is using global noise coordinates?

How do I prevent this? 🤔

Continued thread

🧵 Final thumbs up model progress impression for today.

I think modeling is nearly finished. Will paint some black and white areas tomorrow, to use as a mask for separate nail and skin materials.

Work will continue tomorrow. 👍

#hands#design#artwork