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#pico8

3 posts3 participants0 posts today

Everyone, stop what ur doing and check out this wonderful #Pico8 game that redplanetcat.itch.io created for the #StopKillingGames jam 💾
They created it using my #SCUMM8 engine, it looks and sounds absolutely gorgeous, plus the dialog and puzzles are on point too! 🤩
I won't lie, seeing this pop into my notifications completely unannounced absolutely made my day 😊
(..and has inspired me to progress with the #Picotron successor 😅)

Play it on @itchio here:
🕹️ redplanetcat.itch.io/dead-serv

If the 3D space is always going to be a square, you can draw walls using a single-step raycaster for a more modest CPU cost and ~200 tokens. Really did this to see if it would work, not sure it's flexible enough longterm.

Sure I will eventually want "not a square".

Okay I'll take a little break from all my Densha de Go posting for a little (probably), but I just wanted to highlight that not only is it officially released on a ton of systems, fans have released their own homage games on even more! Like Playdate (Zero Zero Perfect Stop) or my beloved PICO-8 (Cab Ride)!

The Genie loved joking around with the gullible. He also had to love the riverbed where his pranks often landed him
326 chars (unfortunately)
#Pico8 #Sizecoding

::★::z=sin srand()cls(1)c=circfill q=64
c(q,q,38,12)c(q,q,9,7)for y=9,99 do
memcpy(24576+y*q+z(y/8+t()/5)*3*rnd(2),24576+y*q,q)end
function d(x,y,a,s,i)if(s<0)return
c(x,y,s,0)o=z(i+t()/15)*(z((t()/50)+rnd())/5)d(x+cos(a+o)*s,y+z(a+o)*s,a,s-0.5,i+0.1)end
for a=0,1,0.1 do
d(q+cos(a)*92,q+z(a)*92,a+0.5,9,rnd())end
flip()goto ★