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#wwdc25

3 posts3 participants0 posts today

Apple Design creating all sorts of rules so that our apps adhere to their standards of fit and finish (even throwing your icons in squircle jail in Tahoe) makes me feel like they have gone full-blown HOA.

Mac OS X Tiger was more like those cute/quaint towns with character and Tahoe is the result of gentrification and knocking all that down for McMansions/Cookie-cutter homes with HOAs.

Your app has to go through everything they want and fit their mold.

#macOSTahoe #WWDC25 #UIUX

macOS Tahoe:

This is sort of what I was afraid of in #macOSTahoe. There are inconsistencies even with menu items consistent across all apps, like the About... menu item.

Some of Apple's apps don't have an icon. Some do, it is the "i" in a circle. Then you got Photos which luckily has a Photos icon in SF Symbols they can use.

I still maintain icons should only be reserved for contextual menus with only a handful of items OR NSMenuToolbarItem.

Not to mention the jagged labels it causes too...

Continuing my journey on updating my app icon for Liquid Glass. Keep in mind, my app icon is already 10 years old… so yeah, pretty outdated.

I had to modify the original to separate out the map pin and make it a solid P rather than just an outline of it.

I’m sorta wondering if I should also make a dark background for light-mode. It’s always been dark so having a green background is semi-weird.

This talk from #wwdc25 is a must watch! Shows one how to tackle concurrency in real apps, a lot of interesting clues on how to approach errors and warnings, how to (practically) refactor things to make it work and a list of concepts you may want to look up 📚 #Swift developer.apple.com/videos/pla

Apple DeveloperCode-along: Elevate an app with Swift concurrency - WWDC25 - Videos - Apple DeveloperLearn how to optimize your app's user experience with Swift concurrency as we update an existing sample app. We'll start with a...

Most glassmorphic (a portmanteau of ‘glass’ and ‘skeuomorphic’) designs have a more frosted look than what Apple went with in the Liquid Glass design system

That lends itself to better readability, but I think Apple doesn’t want to go that route, a lot of the refraction and chromatic aberration they’ve designed wouldn’t be as prevalent if it were frosted in line with most glassmorphic design systems

Interested to see how the betas play out

I learned that if I just re-introduce NSTitlebarAccessoryViewController back to my app (I used to use it to display titles back in the day), I can get my opaque toolbars back.

Ignore the double titles for now, but this is what it would look like. (I wonder if I can trick it and make it like 1 pt in height and just leave it blank.)

But hey, at least I get my opaque toolbars back! :)

#macOSTahoe #WWDC25 #AppKit mastodon.social/@marioguzman/1