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#rpgmaker

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Soatok Dreamseeker<p>I mentioned a while ago that I've started an RPG Maker MZ project in April.</p><p>Previous thread for context: <a href="https://furry.engineer/@soatok/114575239618481331" translate="no" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">furry.engineer/@soatok/1145752</span><span class="invisible">39618481331</span></a></p><p>I should have a demo out eventually, but for now, I'd like to share a (very early development) preview of the intro scene of the game.</p><p>In the final cut, I want to pace it out a bit better with visuals.</p><p>But for now, this should serve a good intro to the world I'm building, and the story that's being told.</p><p><a href="https://furry.engineer/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://furry.engineer/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://furry.engineer/tags/rpgmakergame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmakergame</span></a> <a href="https://furry.engineer/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a> <a href="https://furry.engineer/tags/rpgmakermz" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmakermz</span></a></p>
abadidea<p>Gamedev be like: This crowd of NPCs has a bunch of women in green dresses and a bunch in purple dresses. They're all supposed to walk five steps to the right. The green women move, but the purple ones stand still. I cannot find a single difference in their scripting logic or object settings, other than the color of their dresses.</p><p>The fix was to delete all the purple women, copy green women into their places, and recolor them purple. Now they all walk five steps to the right.</p><p><a href="https://infosec.exchange/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://infosec.exchange/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a></p>
abadidea<p>Two years ago, I made this sketch: <a href="https://infosec.exchange/@0xabad1dea/110566754332651739" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">infosec.exchange/@0xabad1dea/1</span><span class="invisible">10566754332651739</span></a></p><p>And it's now in full technicolor with surround sound: </p><p>(this cutscene is a WIP that still needs some polish, but, I really need to go to bed. The seal script font is 峄山碑篆体 YiShanBeiZhuanTi)</p><p><a href="https://infosec.exchange/tags/gloryinthethunder" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gloryinthethunder</span></a> <a href="https://infosec.exchange/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://infosec.exchange/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a></p>
abadidea<p>Faced with the unfair powers of a protagonist, the guards quit their jobs as expendable mook NPCs, started a barbershop quartet, and lived happily ever after. <a href="https://infosec.exchange/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://infosec.exchange/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a> <a href="https://infosec.exchange/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a> <a href="https://infosec.exchange/tags/gloryinthethunder" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gloryinthethunder</span></a></p>
abadidea<p>RPG Maker was absolutely not meant to handle things like this, but, </p><p><a href="https://infosec.exchange/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://infosec.exchange/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a> <a href="https://infosec.exchange/tags/rpgmakermz" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmakermz</span></a> <a href="https://infosec.exchange/tags/gloryinthethunder" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gloryinthethunder</span></a></p>
Gabriel Lima<p>I can't believe that I haven't been coding since 2018 and still made this. I wasn’t even familiar with Godot! Of course, there is room for lots of improvement, but still.</p><p>Here is the Hero Printer, a tool for building your own characters be it for RPGMaker or any other engine. There is a special discount for people who have bought either the Face or Char Workshops! :)</p><p><a href="https://tiopalada.itch.io/tiny-rpg-hero-printer" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">tiopalada.itch.io/tiny-rpg-her</span><span class="invisible">o-printer</span></a></p><p><a href="https://socel.net/tags/pixelart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pixelart</span></a> <a href="https://socel.net/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://socel.net/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://socel.net/tags/madewithgodot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>madewithgodot</span></a> <a href="https://socel.net/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://socel.net/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://socel.net/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a> <a href="https://socel.net/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a></p>
abadidea<p>I updated the Glory in the Thunder RPG work-in-progress. There's a new intro cutscene, plus the entire second scene of the story. Everything that is now implemented is half an hour end-to-end. This is HTML5, it will load directly into the game. </p><p><a href="https://xn--hmr.net/gittprototype/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">xn--hmr.net/gittprototype/</span><span class="invisible"></span></a> </p><p>(NB: if it offers to let you continue from an autosave of the previous build, it... probably won't work? You'll probably just get stuck in the chapel. IDK.) </p><p><a href="https://infosec.exchange/tags/gloryinthethunder" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gloryinthethunder</span></a> <a href="https://infosec.exchange/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://infosec.exchange/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a> <a href="https://infosec.exchange/tags/lgbtq" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>lgbtq</span></a> <a href="https://infosec.exchange/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a></p>
abadidea<p>Ravelin Galatti, age 12, has made the biggest mistake in the history of the world.</p><p>I finished the new prototype! If I keep going with this project, it will be the first scene. There’s still a few placeholder assets, the UI needs more spice etc but it’s… it’s fine, I can just post it, right? 🥲</p><p>This is HTML5, so it *should* just work — but it’s designed to be deployed in a wrapper app that has all the right bongles binged, so it might not, sorry. Also I discovered just now that it’s a little too easy to go back through the door you just came through with mouse/touchscreen controls. </p><p><a href="https://厄.net/gittprototype/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">厄.net/gittprototype/</span><span class="invisible"></span></a></p><p><a href="https://infosec.exchange/tags/gloryinthethunder" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gloryinthethunder</span></a> <a href="https://infosec.exchange/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://infosec.exchange/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a> <a href="https://infosec.exchange/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a></p>
peb<p>i got the basic scope done for my tavern jam entry so putting it up in case i don't have more time to fk around with it further</p><p>this is "legend of hero inn" <a href="https://pebonius.itch.io/legend-of-hero-inn" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">pebonius.itch.io/legend-of-her</span><span class="invisible">o-inn</span></a> chill tavern management game that's a moderately stupid</p><p><a href="https://mastodon.online/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.online/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a></p>
🌈✨ vanta rainbow black ✨🌈<p>you didn't NEED to make your website fucking annoying as all everloving fuck to use</p><p>but you did. and you're such pieces of shit for it</p><p><a href="https://cyberpunk.lol/tags/RPGmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPGmaker</span></a></p>
🌈✨ vanta rainbow black ✨🌈<p>can somebody with an RPG maker forum account please download "TimedButtonAttacks.js" from this page and send it to me?</p><p><a href="https://forums.rpgmakerweb.com/index.php?threads/tamfeys-timed-button-attacks.56684/page-3" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">forums.rpgmakerweb.com/index.p</span><span class="invisible">hp?threads/tamfeys-timed-button-attacks.56684/page-3</span></a></p><p>you can't download stuff unless logged in, and also they don't accept protonmail email addresses, and also ten minute mail doesn't work either because an admin needs to approve it anyway</p><p>I AM SO BEYOND FUCKING ANNOYED FUCK ALL THE RPGMAKER FORUM ADMIN ASSHOLES TO HELL FOR THIS</p><p><a href="https://cyberpunk.lol/tags/RPGmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPGmaker</span></a> <a href="https://cyberpunk.lol/tags/help" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>help</span></a></p>
⚡ Hefka le Nekopunk ⚡<p>Chiptune packs for your RPG Maker Game (official DLCs) - and recently, also on the Unity Asset Store - Trailer!<br>Links in reply to this post, or in the description of the video. Enjoy!</p><p><a href="https://mastodon.gamedev.place/tags/chiptune" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>chiptune</span></a> <a href="https://mastodon.gamedev.place/tags/RPGMaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPGMaker</span></a> </p><p><a href="https://nekopunktube.fr/w/kP8WhCP5114bWUd8eduNZD" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">nekopunktube.fr/w/kP8WhCP5114b</span><span class="invisible">WUd8eduNZD</span></a></p>
EntitledTheGame<p>Found on the web. Apparently, we're a game for <a href="https://mastodon.social/tags/millenials" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>millenials</span></a></p><p><a href="https://mastodon.social/tags/indiedevs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedevs</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a> <a href="https://mastodon.social/tags/FridayVibes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FridayVibes</span></a></p>
Liam @ GamingOnLinux 🐧🎮<p>RPG Maker MV / MZ for Linux tool now supports TyranoBuilder, RPG Maker XP / VX / VX Ace <a href="https://www.gamingonlinux.com/2024/07/rpg-maker-mv-mz-for-linux-tool-now-supports-tyranobuilder-rpg-maker-xp-vx-vx-ace/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2024/07/rpg-</span><span class="invisible">maker-mv-mz-for-linux-tool-now-supports-tyranobuilder-rpg-maker-xp-vx-vx-ace/</span></a></p><p><a href="https://mastodon.social/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a> <a href="https://mastodon.social/tags/RPGMaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPGMaker</span></a></p>
Daphne⭐<p>It's been over half a year since I've refreshed my <a href="https://anarres.family/tags/introduction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>introduction</span></a> so... I think it's due for an update!</p><p>Hi there! I'm Daphne⭐ (pronounced "Daphne Star", pronouns she/her), and I'm a middle-aged <a href="https://anarres.family/tags/trans" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>trans</span></a> woman making her way through life. I don't post as often as I used to, but I still stop in from time to time. Most of what follow and post is trans related, or at least non-heteronormative. I'm also a <a href="https://anarres.family/tags/parent" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>parent</span></a>; much of my time and energy is spent being and growing as a mother, and that comes up occasionally in conversation. I'm an experienced <a href="https://anarres.family/tags/SoftwareEngineer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SoftwareEngineer</span></a> as well, though I don't talk about that it as much.</p><p>All that said, most of what I post these days is <a href="https://anarres.family/tags/fiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fiction</span></a>! I'm a fledgling <a href="https://anarres.family/tags/writer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>writer</span></a> and aspiring <a href="https://anarres.family/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> who makes trans art, and this account has mainly become a vehicle for promoting my work. I'm the <a href="https://anarres.family/tags/author" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>author</span></a> of an ongoing serial fiction titled <em>Family of Me</em> which has grown substantially from where it started a year and a half ago. It's an autobiographical story about processing my own past, told through a series of conversations with my inner children. The series does maintain continuity from scene to scene, but each scene is intended to be a dive into a single self-contained topic, so new readers are encouraged to start wherever they feel comfortable. You can find the series on the hashtag <a href="https://anarres.family/tags/FamilyOfMe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FamilyOfMe</span></a> or at its website: <a href="http://familyofme.com/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">http://</span><span class="">familyofme.com/</span><span class="invisible"></span></a></p><p>I occasionally post other art as well; most recently a short story set in a dystopic future called <em>Genderpunk 2077</em>. You can find that as well as links to my other works at my website (<a href="http://daphnestar.com/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">http://</span><span class="">daphnestar.com/</span><span class="invisible"></span></a>). Of particular note is a <a href="https://anarres.family/tags/JRPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JRPG</span></a> that's been in development for several months; at the moment development is on hold but the project is far enough along that I'm looking for a way to get back into working on it again. That game is written in <a href="https://anarres.family/tags/RPGMaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPGMaker</span></a> and features a mercenary searching for the princess he swore to protect but lost long ago. The story seems pretty basic at first glance, but once you get under the surface... By the time the game is finished, it'll contain a few significant surprises, I think. The game is called <em>Evertrue Chronicle</em> and it has a playable demo you can find on my itch.io page if you want to take a peek: <a href="https://daphnestar.itch.io/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">daphnestar.itch.io/</span><span class="invisible"></span></a></p><p>I think that's it! Ping me if you want to say "hi" or have questions, or drop them on Retrospring (<a href="https://retrospring.net/@daphnestar" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">retrospring.net/@daphnestar</span><span class="invisible"></span></a>) if you want to ask me anonymously. Feel free to send me a follow request if you like; I allow follows from any accounts with a posting history and good vibes, and follow back along similar lines (bonus points for people with interests or identities that intersect with mine). See you on the timeline!</p>
Daphne⭐<p>It's about time I posted an <a href="https://anarres.family/tags/introduction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>introduction</span></a> for this instance, don't you think?</p><p>Hey hi! I'm Daphne⭐ (pronounced "Daphne Star, pronouns she/her), and I'm a middle-aged trans woman vibing on the Fediverse. I'm a <a href="https://anarres.family/tags/parent" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>parent</span></a> and much of my time and energy is spent parenting and growing as a mother, and I'm also a <a href="https://anarres.family/tags/SoftwareEngineer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SoftwareEngineer</span></a> who's worked in industry for about a decade and a half at this point. These topics occasionally come up on Fedi, but most of the time that's just background information about me.</p><p>So what do I post about? Being <a href="https://anarres.family/tags/trans" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>trans</span></a>! Did I mention I was trans? I'm also a fledgling <a href="https://anarres.family/tags/writer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>writer</span></a> and aspiring <a href="https://anarres.family/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> who makes trans art and uses this account as a way to promote her work. I'm the <a href="https://anarres.family/tags/author" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>author</span></a> of an ongoing serial titled <em>Family of Me</em> which is a fictionalized reprocessing of my past told through conversations with my inner children. You can find that on the hashtag <a href="https://anarres.family/tags/FamilyOfMe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FamilyOfMe</span></a> or at its website: <a href="http://familyofme.com/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">http://</span><span class="">familyofme.com/</span><span class="invisible"></span></a></p><p>I'm also working on a <a href="https://anarres.family/tags/JRPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JRPG</span></a> -- an <a href="https://anarres.family/tags/RPGMaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPGMaker</span></a> game about a mercenary searching for the lost princess he swore to protect and coming to terms with his past along the way, currently called <em>Memoria</em>. You may have noticed a theme here; I'm working through some things. 😅 You can find that on the hashtag <a href="https://anarres.family/tags/MemoriaDemo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MemoriaDemo</span></a> or at my itch.io page (along with my old novella): <a href="https://daphnestar.itch.io/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">daphnestar.itch.io/</span><span class="invisible"></span></a></p><p>I love making trans art, but I'm also happy to vibe with <a href="https://anarres.family/tags/TransJoy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TransJoy</span></a> and share my experiences with transition and parenting. I'll allow follows from any accounts with a posting history and good vibes, and follow back along similar lines (bonus points for people with intersecting interests or identities). See you on the timeline!</p>
RinostarGames<p>New video up now for Ashes of the Moon, our upcoming RPG. This one showcases the on-map enemy animations (where enemies jump-scare the player before going into turn-based combat). Please check it out and let us know what you think:</p><p><a href="https://mastodon.gamedev.place/tags/RPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPG</span></a> <a href="https://mastodon.gamedev.place/tags/RPGMaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPGMaker</span></a> <a href="https://mastodon.gamedev.place/tags/Indie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Indie</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/TurnBased" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TurnBased</span></a> </p><p><a href="https://youtu.be/M-G2_uLuC8c" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/M-G2_uLuC8c</span><span class="invisible"></span></a></p>
Stark Raving Sane Games<p>Hi Mastodon! I'm a <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> working on the narrative adventure game "The Knight &amp; the Maiden: A Modern Medieval Folk-Tale", inspired by the late Middle Ages.</p><p>The noblewoman Charlotte must disguise herself as the "Mystery Knight" to win a tourney and save her father from an unjust imprisonment, but then she falls in love with a princess and things get… complicated.</p><p>(Sorry, I'm from Twitter, I have no idea how this place works. 😅)</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a> <a href="https://mastodon.gamedev.place/tags/dkgame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dkgame</span></a> <a href="https://mastodon.gamedev.place/tags/wip" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wip</span></a> </p><p><a href="https://starkravingsane.itch.io/the-knight-and-the-maiden" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">starkravingsane.itch.io/the-kn</span><span class="invisible">ight-and-the-maiden</span></a></p>
ManaBrent<p>Ahoy fellow adrift.</p><p>I'm a game developer from Melbourne, Australia. I was cinematographer on Necrobarista. Now I'm making a shop RPG with a focus on story and no combat.</p><p>Final Profit: A Shop RPG is packed full of economic mechanics and is designed to be critical of capitalism. </p><p>- Manage your shop.<br>- Exploit the stock and real estate markets. <br>- Seek out upgrades and collectables.<br>- Explore a world teeming with secrets.<br>- Make choices that change how your shop evolves.</p><p>All to accumulate enough wealth and influence to take down the corrupt Bureau of Business.</p><p>Built in RPG Maker but don't let that put you off, I've performed considerable sorcery to make this a unique experience!</p><p>In year 3 of development and getting close to release, I'll be posting updates here. So stick around!</p><p><a href="https://peoplemaking.games/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://peoplemaking.games/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://peoplemaking.games/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://peoplemaking.games/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://peoplemaking.games/tags/simulation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>simulation</span></a> <a href="https://peoplemaking.games/tags/shopgame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>shopgame</span></a> <a href="https://peoplemaking.games/tags/2d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>2d</span></a> <a href="https://peoplemaking.games/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a> <a href="https://peoplemaking.games/tags/rpgmaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgmaker</span></a> <a href="https://peoplemaking.games/tags/finalprofit" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>finalprofit</span></a></p>