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#romhacking

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kkzero the curious bunny<p>My old color hack of Faceball 2000 got retooled for part of a years-long effort to restore the game's hidden 16-player multiplayer mode, and the results of such are now public and documented for one's viewing pleasure.</p><p><a href="https://www.youtube.com/watch?v=d9dVVRv70aA" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=d9dVVRv70a</span><span class="invisible">A</span></a></p><p><a href="https://chitter.xyz/tags/Faceball2000" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Faceball2000</span></a> <a href="https://chitter.xyz/tags/GameBoy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameBoy</span></a> <a href="https://chitter.xyz/tags/romhacking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>romhacking</span></a> <a href="https://chitter.xyz/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a></p>
CM30<p>Since I missed out on <a href="https://ohai.social/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a>, here’s the current status for one of my mini boss battles in my <a href="https://ohai.social/tags/Mario" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Mario</span></a> <a href="https://ohai.social/tags/ROMhack" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ROMhack</span></a>.</p><p>It was coded from scratch in assembly language, and is about 70-80% done.</p><p><a href="https://ohai.social/tags/romhacking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>romhacking</span></a> <a href="https://ohai.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
CM30<p>Slightly late, but some things I’ve been messing with for my <a href="https://ohai.social/tags/Mario" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Mario</span></a> ROM hack/mod recently.</p><p>Like a beautiful new <a href="https://ohai.social/tags/SuperMarioBrosWonder" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SuperMarioBrosWonder</span></a> style tile set, and a creepy crypt area with moving flames and falling fire figures cast into the abyss…</p><p><a href="https://ohai.social/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://ohai.social/tags/ROMhacking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ROMhacking</span></a></p>
Mx. Paige Ashlynn<p>Anyone have any tips on where to get started with performance profiling on old 8-bit systems?</p><p><a href="https://peoplemaking.games/tags/PerformanceProfiling" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PerformanceProfiling</span></a> <a href="https://peoplemaking.games/tags/Homebrew" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Homebrew</span></a> <a href="https://peoplemaking.games/tags/ROMHacking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ROMHacking</span></a> <a href="https://peoplemaking.games/tags/8BitCoding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>8BitCoding</span></a> <a href="https://peoplemaking.games/tags/GBDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GBDev</span></a> <a href="https://peoplemaking.games/tags/NESDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NESDev</span></a> <a href="https://peoplemaking.games/tags/SMSDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SMSDev</span></a> <a href="https://peoplemaking.games/tags/AtariDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AtariDev</span></a> <a href="https://peoplemaking.games/tags/C64Dev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>C64Dev</span></a> <a href="https://peoplemaking.games/tags/VintageComputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VintageComputing</span></a> <a href="https://peoplemaking.games/tags/ClassicComputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ClassicComputing</span></a></p>
Brian LeRoux 💚<p>Love the ROM hacking community around NHL '94 ... recently updated to accurately reflect '24 playoffs. 🤯</p><p><a href="https://www.romhacking.net//#article3044" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">romhacking.net//#article3044</span><span class="invisible"></span></a></p><p><a href="https://indieweb.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://indieweb.social/tags/romhacking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>romhacking</span></a></p>
flamepanther ☢️<p>I contributed some of the stock icons included with the SGB2 Border Injector, an awesome tool without which my work on the SGB2 Vaporwave Edition would have been impossible. Kudos to the software's author, blizzz!</p><p><a href="https://github.com/blzla/SGB2-Border-Injector" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/blzla/SGB2-Border-I</span><span class="invisible">njector</span></a></p><p><a href="https://retrogaming.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://retrogaming.social/tags/romhacking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>romhacking</span></a></p>
flamepanther ☢️<p>Most recently, I created and released Super Game Boy 2: Vaporwave Edition, a mod for the firmware of the Super Game Boy 2 for Super Famicom/SNES. It started as sort of a joke, but it rapidly became a full-fledged visual mod, replacing or altering nearly everything.</p><p>The look is inspired by <a href="https://retrogaming.social/tags/vaporwave" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vaporwave</span></a> aesthetics, but is not strictly limited to them. <a href="https://retrogaming.social/tags/synthwave" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>synthwave</span></a> , future funk, and other adjacent ideas also feature.</p><p><a href="https://www.romhacking.net/hacks/6449" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">romhacking.net/hacks/6449</span><span class="invisible"></span></a></p><p><a href="https://retrogaming.social/tags/gameboy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameboy</span></a> <a href="https://retrogaming.social/tags/snes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>snes</span></a> <a href="https://retrogaming.social/tags/romhack" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>romhack</span></a> <a href="https://retrogaming.social/tags/ROMhacking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ROMhacking</span></a> <a href="https://retrogaming.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a></p>
flamepanther ☢️<p>I'm the author of Super Mario Bros DX, an <a href="https://retrogaming.social/tags/nes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nes</span></a> <a href="https://retrogaming.social/tags/romhack" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>romhack</span></a> that's been around in some form since approximately 1997. It was among the very first wave of NES "facelift" patches. If you're into console <a href="https://retrogaming.social/tags/emulation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>emulation</span></a>, there's a good chance you've seen a version from 1999, where I'm credited as \_blues\_. If not, you may have seen one of the many, many other hacks that ripped off my custom assets 😅</p><p>It still receives updates occasionally.</p><p><a href="https://www.romhacking.net/hacks/144/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">romhacking.net/hacks/144/</span><span class="invisible"></span></a></p><p><a href="https://retrogaming.social/tags/romhacking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>romhacking</span></a> <a href="https://retrogaming.social/tags/mario" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mario</span></a></p>
flamepanther ☢️<p>I keep seeing these, so I guess it's <a href="https://retrogaming.social/tags/introducion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>introducion</span></a> time!</p><p>I'm 43, cis, straight, unmelanated, male (he/him). U.S. American. Friendly introvert. Undiagnosed for now but almost certainly <a href="https://retrogaming.social/tags/adhd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adhd</span></a> . Father of one, &amp; happily in a relationship.</p><p>I'm interested in <a href="https://retrogaming.social/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroGaming</span></a> , <a href="https://retrogaming.social/tags/ROMhacking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ROMhacking</span></a> , <a href="https://retrogaming.social/tags/PixelArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PixelArt</span></a> , old &amp; new <a href="https://retrogaming.social/tags/anime" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>anime</span></a> , <a href="https://retrogaming.social/tags/transformers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>transformers</span></a> , <a href="https://retrogaming.social/tags/TeenageMutantNinjaTurtles" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TeenageMutantNinjaTurtles</span></a> , and <a href="https://retrogaming.social/tags/vaporwave" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vaporwave</span></a> &amp; other <a href="https://retrogaming.social/tags/retro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retro</span></a> aesthetics.</p><p>A (very) few might know me from various extremely niche projects, which I'll post in the replies.</p>