Reverend Elvis<p>I can hardly believe it.<br>Deepseek, which runs locally on my regular laptop WITHOUT internet access, responded to my question of whether it could write me a game in Python similar to “PONG” with the following:</p><p>------</p><p>Can you write a python scrip to run a game like the classic Pong game? </p><p>Thinking...<br>Okay, so I want to create a Python script for a classic Pong game. Let me<br>think about how to approach this.</p><p>First, I remember that Pong is a two-player game where each player controls<br>a paddle, and they hit a ball back and forth. The goal is to make the ball<br>go past the opponent's paddle. So, I need to set up the game window, create<br>paddles for both players, a ball, and handle their movements.</p><p>I think using Pygame would be a good idea since it's a library designed for<br>creating games in Python. I'll need to initialize Pygame and set up the<br>display. The screen size can be something like 800x600 pixels. Setting the<br>title of the window to "Pong" makes sense.</p><p>Next, defining colors is important for visibility. White for the paddles and<br>ball, and black for the background. That should make everything stand out<br>clearly.</p><p>Now, I need to define the game objects: the left paddle, right paddle, and<br>the ball. Each will have their own positions and dimensions. For example,<br>the left paddle could be on the left side of the screen, centered<br>vertically. The same goes for the right paddle but on the opposite side. The<br>ball should start in the center.</p><p>Handling user input is crucial. I'll need to listen for key presses—like the<br>Up and Down arrows for moving the paddles. For each frame, if a key is<br>pressed, adjust the paddle's position accordingly. But I also need to make<br>sure the paddles don't move off the screen, so I should check their<br>positions against the window boundaries.</p><p>The ball movement involves updating its position based on its velocity.<br>Collision detection with the walls (top and bottom of the screen) will<br>reverse the y-component of the velocity. When the ball hits a paddle, it<br>should bounce back, changing the x-component of the velocity. This means I<br>need to check for collisions between the ball and each paddle.</p><p>Scoring is another important aspect. If the ball goes past the left or right<br>side, the corresponding player gets a point. Updating the score display will<br>require rendering text on the screen.</p><p>Putting it all together, the main loop will handle drawing the objects,<br>updating positions based on input and physics, checking for collisions, and<br>managing scoring. I'll also need to set a frame rate using Pygame's clock to<br>control how fast everything updates.</p><p>I should test each part as I go—maybe first make sure the paddles move<br>correctly without the ball, then add the ball movement, collision with<br>walls, paddle collisions, and finally scoring. Debugging will be necessary<br>if something doesn't work right, like the ball not bouncing or the paddles<br>moving too fast.</p><p>In summary, the steps are: set up Pygame, create game objects, handle user<br>input, move objects, detect collisions, update scores, and display<br>everything on screen. I'll write the code step by step, making sure each<br>part works before moving on to the next.<br>...done thinking.</p><p>Certainly! Below is a Python script that creates a classic Pong game using<br>the Pygame library:</p><p>This script creates a simple Pong game with the following features:</p><p>1. Two players can play using their respective controls:<br>- Player on the left uses 'W' and 'S' keys to move up and down.<br>- Player on the right uses UP and DOWN arrow keys.</p><p>2. The ball bounces off the paddles and walls.</p><p>3. Points are scored when the ball goes past an opponent's paddle.</p><p>4. The score is displayed in the top center of the screen.</p><p>To run this game:</p><p>1. Make sure you have Pygame installed. If not, install it using pip:<br>```<br>pip install pygame<br>```<br>import pygame<br>import random</p><p># Initialize Pygame<br>pygame.init()</p><p># Set up the display<br>width = 800<br>height = 600<br>window = pygame.display.set_mode((width, height))<br>pygame.display.set_caption(„Pong Game“)</p><p># Colors<br>WHITE = (255, 255, 255)<br>BLACK = (0, 0, 0)</p><p># Paddle dimensions<br>paddle_width = 10<br>paddle_height = 100</p><p># Ball dimensions<br>ball_size = 15</p><p># Paddles positions<br>left_paddle_y = height / 2 – paddle_height / 2<br>right_paddle_y = height / 2 – paddle_height / 2</p><p># Ball position and speed<br>ball_x = width / 2<br>ball_y = height / 2<br>ball_speed_x = random.choice([-5, 5])<br>ball_speed_y = random.choice([-5, 5])</p><p># Score<br>score_left = 0<br>score_right = 0<br>font = pygame.font.Font(None, 36)</p><p># Game loop variables<br>clock = pygame.time.Clock()<br>running = True</p><p>while running:<br># Handle events<br>for event in pygame.event.get():<br>if event.type == pygame.QUIT:<br>running = False</p><p># Get keys pressed<br>keys = pygame.key.get_pressed()</p><p># Move left paddle<br>if keys[pygame.K_w]:<br>left_paddle_y -= 5<br>if keys[pygame.K_s]:<br>left_paddle_y += 5</p><p>more ---></p><p><a href="https://word.undead-network.de/2025/08/22/ich-kann-es-kaum-glauben-i-can-hardly-believe-it/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">word.undead-network.de/2025/08</span><span class="invisible">/22/ich-kann-es-kaum-glauben-i-can-hardly-believe-it/</span></a><br><a href="https://social.undeadnetwork.de/tags/ai" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ai</span></a> <a href="https://social.undeadnetwork.de/tags/code" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>code</span></a> <a href="https://social.undeadnetwork.de/tags/deepseek" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>deepseek</span></a> <a href="https://social.undeadnetwork.de/tags/pygame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pygame</span></a> <a href="https://social.undeadnetwork.de/tags/python" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>python</span></a></p>