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#godotengine

6 posts6 participants1 post today
Legit_Spaghetti<p>So I have PDCs tracking targets accurately in <a href="https://mastodo.neoliber.al/tags/VR" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VR</span></a>, and this poses an interesting <a href="https://mastodo.neoliber.al/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> problem: How do you throw thousands of rounds per minute into a scene without tanking performance?</p><p>I want these projectiles to have travel time like real, physical bullets, but I don't want the overhead of actually having to instantiate thousands of physics objects.</p><p>So what I'll do is a time-delayed raycasting system to resolve hits from simulated bullets instead of real ones.</p><p>1/n</p><p><a href="https://mastodo.neoliber.al/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a></p>
thomastc | frozenfractal<p>Volumetric clouds? Raycasting? Ain't nobody got time for that!</p><p>Just a bunch of billboards in a sphere shape, with a custom light function, nothing ground breaking.</p><p><a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a></p>
Julien Kaspar<p>I finally finished my deep-dive article on DOGWALK, like I promised :D<br>All about making a playable character in Godot with a choppy animation style! Plenty of visual examples &amp; code snippets! Took quite a while to put together.<br><a href="https://studio.blender.org/blog/playable-stop-motion-in-godot/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">studio.blender.org/blog/playab</span><span class="invisible">le-stop-motion-in-godot/</span></a></p><p><a href="https://socel.net/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a> <a href="https://socel.net/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://socel.net/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
Álvaro García<p>Interesting video: "Debug BETTER with ImGui in Godot 4" <a href="https://www.youtube.com/watch?v=Zcgz3FNdj5w" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=Zcgz3FNdj5w</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.social/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://mastodon.social/tags/opensource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opensource</span></a></p>
Cattrall<p>Nice, straightforward post-mortem of a good looking first person game made in Godot. Solid tech focussed criticisms of the engine here. <a href="https://pantopie.studio/releasing-a-3d-game-with-godot-engine/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">pantopie.studio/releasing-a-3d</span><span class="invisible">-game-with-godot-engine/</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>
KDE España<p>Trucos de Godot <span class="h-card" translate="no"><a href="https://mastodon.social/@gabriel_g_jaime" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>gabriel_g_jaime</span></a></span> <br><a href="https://tube.kockatoo.org/w/tEuNjEghEQWKC9guHxtT2r" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">tube.kockatoo.org/w/tEuNjEghEQ</span><span class="invisible">WKC9guHxtT2r</span></a></p><p>Una exploración práctica de los aspectos menos conocidos en el desarrollo de videojuegos con Godot.Desde configuraciones técnicas como resolución, filtrado de texturas y optimización 3D, hasta decisiones de diseño como la selección entre tipos de cuerpos físicos. Exportación para diferentes plataformas, manejo de interfaces, personalización de temas y técnicas de implementación de sistemas de guardado.</p><p><a href="https://floss.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://floss.social/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a></p>
HexagonNico 🔜 EF29<p>Hey! The prototype I've shown in the past few posts in now up on Itch, and you can play it in the browser too!</p><p>It's a classic Shoot 'Em Up where you face hordes of increasingly more numerous ships.</p><p>Play it here: <a href="https://hexagonnico.itch.io/untitled-shoot-em-up-game-prototype" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">hexagonnico.itch.io/untitled-s</span><span class="invisible">hoot-em-up-game-prototype</span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/pixelart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelart</span></a></p>
Joana Almeida<p>Now streaming the development of my Colony Sim + RPG game! ⚒️🤖⚔️</p><p>Reintroducing sounds to the game today! They've been muted for a long time! We'll see how they are after months of not being touched! 🔊</p><p>Come join me!</p><p><a href="https://www.twitch.tv/sorcerystory" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">twitch.tv/sorcerystory</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a></p>
Armoured Wizard<p>Guess who's all in a muddle!<br>I've got lots of ideas for what to do next with my game, but not sure which to work on, or even if they are good ideas!<br>- completely reimplement Workers. Make them independent from Huts. Attach State Machines to Huts<br>- figure how to do Ramps, with irregular Terrain<br>- add the Supernatural stuff - possessed Workers, corrupted Goods, defences<br>- split Tools into types (Saw, hammer, scythe...)<br>- UI. Just... all of it...<br>and more...</p><p><a href="https://dice.camp/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://dice.camp/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://dice.camp/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://dice.camp/tags/gdscript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gdscript</span></a></p>
Joana Almeida<p>Now streaming the development of my Colony Sim + RPG game! ⚒️🤖⚔️</p><p>More entity refactoring today! Hopefully the last day! Let's go!</p><p>Come join me!</p><p><a href="https://www.twitch.tv/sorcerystory" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">twitch.tv/sorcerystory</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a></p>
Joana Almeida<p>Now streaming the development of my Colony Sim + RPG game! ⚒️🤖⚔️</p><p>This week will be heavy in terms of coding! Going to work a bit on entities again! Maybe buildings too!</p><p>Come join me!</p><p><a href="https://www.twitch.tv/sorcerystory" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">twitch.tv/sorcerystory</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a></p>
Simon Dalvai<p>I just crafted new marketing assets, much better than the old pure text one.</p><p>Let's see if this increases the visibility on Steam!</p><p><a href="https://mastodon.social/tags/futsal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>futsal</span></a> <a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.social/tags/steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>steam</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
JohnGabrielUK<p>My entry to the eighty-fourth Godot Wild Jam is up! And it's a bit of a throwback... because it's a remake of a GWJ entry I made six years ago.</p><p>In Hivemind Redux, you control three alien critters as they try to escape from an underground containment facility. This time, I focused mainly on animating the creatures and the world around them - there are some neat moments in there!</p><p><a href="https://johngabrieluk.itch.io/hivemind-redux" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">johngabrieluk.itch.io/hivemind</span><span class="invisible">-redux</span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/GodotWildJam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotWildJam</span></a> <a href="https://mastodon.gamedev.place/tags/gamejam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamejam</span></a></p>
8Bit | :linux: :godot: | 🍶🦊<p>Saturday Morning Marble Game</p><p>Public playtest: Soon.<br>Full release: 2026.</p><p><a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/godotjolt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotjolt</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
Hyperlink Your Heart<p>I finally posted my pixel art planet shader on <a href="https://mastodon.ie/tags/GodotShaders" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotShaders</span></a> </p><p><a href="https://godotshaders.com/shader/animated-pixel-art-planet/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">godotshaders.com/shader/animat</span><span class="invisible">ed-pixel-art-planet/</span></a></p><p><a href="https://mastodon.ie/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.ie/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.ie/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> <a href="https://mastodon.ie/tags/Shaders" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Shaders</span></a> <a href="https://mastodon.ie/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a></p>
Olm-e<p>ho cool, I did not see this before but someone developed a <a href="https://tchafia.be/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> extension to use <a href="https://tchafia.be/tags/puredata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>puredata</span></a> in the game engine ... <a href="https://github.com/fediazc/godot-pd" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/fediazc/godot-pd</span><span class="invisible"></span></a><br>does anyone have tried this ? <br>(of course nowadays I don't have much time to engage into this exploration, but this is a good thing for the future me ;p )</p>
Midnight Spire Games<p>Hi <a href="https://mastodon.gamedev.place/tags/WishlistWednesday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WishlistWednesday</span></a>, my <a href="https://mastodon.gamedev.place/tags/MagicalGirl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MagicalGirl</span></a> <a href="https://mastodon.gamedev.place/tags/DungeonCrawler" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DungeonCrawler</span></a> Minerva Labyrinth is coming out very soon on Steam and Itch, with the demo available right now. Would you consider throwing it a wishlist?</p><p><a href="https://store.steampowered.com/app/3520970/Minerva_Labyrinth/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/352</span><span class="invisible">0970/Minerva_Labyrinth/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/SoloDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SoloDev</span></a> <a href="https://mastodon.gamedev.place/tags/DRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DRPG</span></a> <a href="https://mastodon.gamedev.place/tags/CRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CRPG</span></a> <a href="https://mastodon.gamedev.place/tags/Blobber" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blobber</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithGodot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MadeWithGodot</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGames</span></a> <a href="https://mastodon.gamedev.place/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.gamedev.place/tags/RPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RPG</span></a> <a href="https://mastodon.gamedev.place/tags/VideoGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VideoGames</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/MinervaLabyrinth" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MinervaLabyrinth</span></a> <a href="https://mastodon.gamedev.place/tags/Steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Steam</span></a> <a href="https://mastodon.gamedev.place/tags/GamingOnLinux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GamingOnLinux</span></a> <a href="https://mastodon.gamedev.place/tags/GodotSteam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotSteam</span></a> <a href="https://mastodon.gamedev.place/tags/itch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>itch</span></a></p>
Niwl Games<p>Integrating the first actual events! <br>Very temp UI but excited to see these pop up in game now.</p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>
Yo Soy Freeman<p>Hi there! I'm freeman! And i'm developing a first person adventure horror game in <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> </p><p>For the longest time i been focusing 100% on giving back to the community, and now that i'm working on a proper game i could really do with a little help!</p><p>You can support me here!:</p><p><a href="https://ko-fi.com/yosoyfreeman" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">ko-fi.com/yosoyfreeman</span><span class="invisible"></span></a></p><p>I'll keep posting frequent updates and thinking about ways to give something back to the community. If you don't feel like supporting me, checking my work would be cool too!</p><p>boost appreciated.</p>
elFlashor<p>I just learned about Redot, which seems to be just a fork of Godot with.... changes? <br>I have no idea what changes, couldn't find any info as to what is actually different between the two.<br>The docs seem to just be a copy paste of Godot's with a "CTRL+F replace Go with Re"?<br>I don't know, but... what? 🤨 What's the point?</p><p><a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a></p>