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#boardgamedev

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Can I please enlist #MastoHelp for the #UXUI of my #prototype card game?

1. Title text is taller on long names.

2. Dropped weapons now have an "Activation Zone" with text that says that.

3. Weapons now do Targeted damage or Distributed damage. Previously they were just "Distributed" and everything else was "normal". Also, I now have all new icons which I hope are easier to read.

(I apologize in advance about the filler AI art. This will be replaced.)

Hi, dear friends! I'm back from vacation at #ProtospielMichigan near Detroit. It was an awesome convention where I played so many amazing games, and one of them was my own.

I played my retro-futuristic demolition derby tabletop game "Vroom / Zoom / Boom" and it was a hit.

"My favorite game of the convention hands-down." said one player. Every time I demoed it, I took voluminous notes about how to make it better.

What is the best name for my new board game about a Mad Max world of racing cars and blowing up your enemies with crazy weapons?

Please boost for reach!