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#textadventure

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lambdageek<p>There was a Copilot mini-hackathon at the office today. With a theme of interacting with the real world.</p><p>But the *real* real world is messy and fickle. So I decided to burn through some tokens having Copilot interact with a *fake* real world.</p><p>Humankind has always hated playing video games. So now Copilot can play a 30 year old game for you, while you go fill out your TPS reports</p><p><a href="https://mastodon.social/tags/textAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textAdventure</span></a> <a href="https://mastodon.social/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactiveFiction</span></a> <a href="https://mastodon.social/tags/modelContextProtocol" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>modelContextProtocol</span></a> <a href="https://mastodon.social/tags/copilot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>copilot</span></a> <a href="https://mastodon.social/tags/llm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>llm</span></a> <a href="https://mastodon.social/tags/mcp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mcp</span></a> <a href="https://mastodon.social/tags/emacs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>emacs</span></a> <a href="https://mastodon.social/tags/dunnet" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dunnet</span></a></p>
Jason Dyer<p>the conclusion to Nosferatu, the VIC-20 game crammed into 8K of space</p><p>wherein the sharp stick and mallet get used for unconventional purposes</p><p><a href="https://bluerenga.blog/2025/05/27/nosferatu-trees-are-reserved-for-coffins/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/27/nosf</span><span class="invisible">eratu-trees-are-reserved-for-coffins/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/vic20" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vic20</span></a> <a href="https://mastodon.gamedev.place/tags/commodore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>commodore</span></a></p>
Jason Dyer<p>in which I embark on the VIC-20 game Nosferatu</p><p>which, unusually, has us not here to kill the vampire, but steal an artifact and escape</p><p>also, I give the story of Terminal Software and how fibbing to a reporter led to their most famous game</p><p><a href="https://bluerenga.blog/2025/05/26/nosferatu-1982-1983/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/26/nosf</span><span class="invisible">eratu-1982-1983/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/vic20" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vic20</span></a> <a href="https://mastodon.gamedev.place/tags/commodore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>commodore</span></a></p>
Amiga Love ❤<p>Suddenly, out of nowhere, your mind was blown. </p><p>Imagine if they'd paid Douglas Adams to write a paperback novel version of his Infocom game Bureaucracy!</p><p><a href="https://mastodon.social/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> OG <a href="https://mastodon.social/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.social/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a></p>
wortsalatfinchen<p>Ich habe eben im <a href="https://troet.cafe/tags/Playstore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Playstore</span></a> ein seltenes Juwel von Spiel gefunden: "Sound of Magie". <br>Es handelt sich dabei um ein <a href="https://troet.cafe/tags/Textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Textadventure</span></a>, welches aber zu 90% nur über Audio abläuft. Du navigierst den Protagonisten durch entsprechende Gesten auf deinem Handy, welche optisch visualisiert werden.Für mich als Sehende ist das eine ziemliche Herausforderung, mir alles Relevante zu merken und die Story von meinem inneren Auge zu entwerfen.<br>1</p>
Davide Bucci<p>I just corrected a bug on the Spectrum version of Silk Dust that prevented the player to finish part 2 of the game. I suspect the same bug affects other Z80 platforms. Stay tuned! <a href="https://darwinne.itch.io/silk-dust" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">darwinne.itch.io/silk-dust</span><span class="invisible"></span></a> <a href="https://mastodon.sdf.org/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.sdf.org/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TextAdventure</span></a> <a href="https://mastodon.sdf.org/tags/correction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>correction</span></a> <a href="https://mastodon.sdf.org/tags/Z80" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Z80</span></a> <a href="https://mastodon.sdf.org/tags/z88dk" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>z88dk</span></a> <a href="https://mastodon.sdf.org/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.sdf.org/tags/SilkDust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SilkDust</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a></p>
Jason Dyer<p>All the Adventures aims to give the history about and play every adventure game ever made in chronological order. The 1982 sequence has just concluded, and I've written a post looking back and collecting some notable games.</p><p><a href="https://bluerenga.blog/2025/05/14/all-the-adventures-up-to-1982-in-review/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/14/all-</span><span class="invisible">the-adventures-up-to-1982-in-review/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/zxspectrum" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>zxspectrum</span></a> <a href="https://mastodon.gamedev.place/tags/apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>apple</span></a> <a href="https://mastodon.gamedev.place/tags/appleII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>appleII</span></a></p>
Jason Dyer<p>All the Adventures reaches the finale of Countdown to Doom, with one of the most clever puzzles in the game. Plus, I analyze why this game violates so many game design rules yet plays fair anyway.</p><p>With this I'm done with 1982 in my chronology and can move on to 1983.</p><p><a href="https://bluerenga.blog/2025/05/13/countdown-to-doom-skyward/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/13/coun</span><span class="invisible">tdown-to-doom-skyward/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/bbcmicro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bbcmicro</span></a></p>
Escape From Briarwood Hospital<p>An image for my game from a photo shoot at the Madonna Inn in San Luis Obispo. It was a huge room, with a lovely staircase. The game required stairs into a room flooded with water. That part used Adobe Photoshop's AI compositing feature. If I wasn't a one man band, AI would be gone. But, so it is. The image was finished using Dithertron with a Commodore X16 filter. <span class="h-card" translate="no"><a href="https://a.gup.pe/u/commodore64" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>commodore64</span></a></span> <span class="h-card" translate="no"><a href="https://a.gup.pe/u/retrogaming" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>retrogaming</span></a></span> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/pointandclickadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pointandclickadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a></p>
Rusty Invader<p>Es soll ja Menschen geben, die, obwohl sie früher einen <a href="https://mastodon.social/tags/C64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>C64</span></a> hatten, das Hobby heute nur aus nostalgischen Gründen verfolgen. Das ist ja auch echt ok, aber Leute, ihr verpasst echt was - denn auch heute kommen noch immer ziemlich coole Programme für euren Brotkasten raus und ich wollte mal kurz von Hibernated berichten, das wir hier gleich mal anspielen wollen ❤️<br>Edit: Problem beim Ansehen? Nutze den Link: <a href="https://tube.moep.tv/w/wHDaXvdjikVSMjorbf6udu" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">tube.moep.tv/w/wHDaXvdjikVSMjo</span><span class="invisible">rbf6udu</span></a></p><p><a href="https://mastodon.social/tags/Retrogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Retrogames</span></a> <a href="https://mastodon.social/tags/commodore64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>commodore64</span></a> <a href="https://mastodon.social/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.social/tags/letsplay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>letsplay</span></a> <a href="https://mastodon.social/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a></p>
Escape From Briarwood Hospital<p>Another animation from Escape From Briarwood Hospital...combination of found ASCII animation (author unknown), stock image of clouds converted into ascii text art, and much compositing in premiere to remove some cheesy elements from the original boat animation. <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/pointandclickadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pointandclickadventure</span></a> <a href="https://mastodon.gamedev.place/tags/pointandclick" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pointandclick</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a></p>
Adamski the Hodgepodge<p>The best thing about Vampire's Castle is that you need a bucket to collect the water, but once you *have* the water you won't need the bucket anymore and can free up space in your inventory by dropping it. (You will still have the water)</p><p><a href="https://speedlines.stctp.zone/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://speedlines.stctp.zone/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a></p>
Konrad M. Lawson<p>I just finished and very much enjoyed Nick Montfort’s “Twisty Little Passages: An Approach to Interactive Fiction” (2003) and next will read “IF Theory Reader” (2011). Anyone have other recommendations for more on IF, perhaps for use in education contexts? <br><a href="https://social.coop/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://social.coop/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a></p>
Jason Dyer<p>For All the Adventures, Dark Star continues as I muse theoretically about virtual plot branching and try to fight against a very tight time limit before everything explodes.</p><p><a href="https://bluerenga.blog/2025/01/22/dark-star-borrowed-time/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/01/22/dark</span><span class="invisible">-star-borrowed-time/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/sharpmz700" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sharpmz700</span></a></p>
Jason Dyer<p>Here is a new short game for All the Adventures, in which our "hero" steals an interplanetary vessel in order to raid an alien ship around Mars</p><p><a href="https://bluerenga.blog/2025/01/20/derelict-2147-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/01/20/dere</span><span class="invisible">lict-2147-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a></p>
Beej 💾<p>Neat breakdown of Zork internals (and text adventure games in general).</p><p><a href="https://medium.com/swlh/zork-the-great-inner-workings-b68012952bdc" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">medium.com/swlh/zork-the-great</span><span class="invisible">-inner-workings-b68012952bdc</span></a></p><p><a href="https://archive.ph/QeJjt" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">archive.ph/QeJjt</span><span class="invisible"></span></a></p><p><a href="https://mastodon.sdf.org/tags/programming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>programming</span></a> <a href="https://mastodon.sdf.org/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.sdf.org/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.sdf.org/tags/zork" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>zork</span></a> <a href="https://mastodon.sdf.org/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a></p>
vintage screwlisp account<p>(Towards):<br>A <a href="https://mastodon.sdf.org/tags/sidescrolling" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sidescrolling</span></a> <a href="https://mastodon.sdf.org/tags/textAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textAdventure</span></a> <a href="https://mastodon.sdf.org/tags/game" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>game</span></a> as the host of a Pratt Grammar <a href="https://mastodon.sdf.org/tags/Parser" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Parser</span></a>: <br><a href="https://lispy-gopher-show.itch.io/lispmoo2/devlog/870779/a-sidescrolling-game-as-a-pratt-parser" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lispy-gopher-show.itch.io/lisp</span><span class="invisible">moo2/devlog/870779/a-sidescrolling-game-as-a-pratt-parser</span></a><br><a href="https://mastodon.sdf.org/tags/itch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>itch</span></a> <a href="https://mastodon.sdf.org/tags/itch_io" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>itch_io</span></a> <a href="https://mastodon.sdf.org/tags/gameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameDev</span></a> <a href="https://mastodon.sdf.org/tags/lisp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>lisp</span></a> <a href="https://mastodon.sdf.org/tags/commonLisp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>commonLisp</span></a> <a href="https://mastodon.sdf.org/tags/repl" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>repl</span></a> </p><p>Sharpsign lengthy and wandering. Sharpsign happy 2025</p><p>Basically, I was having trouble imagining parsing a grammar at all. So I imagined input tokens as a sidescroller level I could cdr-code speedrun passes of. And you know, when lisp people imagine things it happens in real life too.</p>
River J. Hopkins<p>(4/4)</p><p>Very direct. You like her already. But you must be careful what you say next. You know madness like the back of your hand, and the Dracan King has the look of it.</p><p><a href="https://writing.exchange/tags/OfGhostsAndGods" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OfGhostsAndGods</span></a> <a href="https://writing.exchange/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TextAdventure</span></a> <a href="https://writing.exchange/tags/ChooseYourOwnAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ChooseYourOwnAdventure</span></a></p>
River J. Hopkins<p>(3/4)</p><p>Your eyes scan them, hungrily, wanting to devour the knowledge within. Alas, though, that isn't why you're here. You're here to speak to the last dragon.</p><p>And there she sits; on a throne of books in her humanoid form, looking down with silver eyes at the three of you as you make your way to her.</p><p>"Who are you," her voice booms throughout the stacks and shakes your bones, "And what do you want from me?"</p><p><a href="https://writing.exchange/tags/OfGhostsAndGods" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OfGhostsAndGods</span></a> <a href="https://writing.exchange/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TextAdventure</span></a> <a href="https://writing.exchange/tags/ChooseYourOwnAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ChooseYourOwnAdventure</span></a></p>
River J. Hopkins<p>(2/4)</p><p>In most other realities, the Royal Library of Alexandria burned. The Seat of the Muses. The Museum. It had housed half a million documents from many different nations. There was even a zoo there, amongst the lecture halls and shrines and gardens.</p><p>Now, though empty of people and animals, it seemed to have acquired much more books and scrolls than any of its counterparts. </p><p><a href="https://writing.exchange/tags/OfGhostsAndGods" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OfGhostsAndGods</span></a> <a href="https://writing.exchange/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TextAdventure</span></a> <a href="https://writing.exchange/tags/ChooseYourOwnAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ChooseYourOwnAdventure</span></a></p>