Generation of four sequences decomposed into weight × level + jump (log(weight), log(level), log(jump)) - three.js animation:
1: The natural numbers (A000027) https://decompwlj.com/3DgraphGen/Natural_numbers.html
One day, one decomposition
A002081: Numbers congruent to {2, 4, 8, 16} (mod 20)
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A002081.html
3D graph Gen, threejs animation https://decompwlj.com/3DgraphGen/A002081.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A002081.html
Generation of four sequences decomposed into weight × level + jump (log(weight), log(level), log(jump)) - three.js animation:
1: The natural numbers (A000027) https://decompwlj.com/3DgraphGen/Natural_numbers.html
One day, one decomposition
A002048: Segmented numbers, or prime numbers of measurement
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/Segmented_numbers.html
3D graph Gen, threejs animation https://decompwlj.com/3DgraphGen/Segmented_numbers.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/Segmented_numbers.html
Generation of four sequences decomposed into weight × level + jump (log(weight), log(level), log(jump)) - three.js animation:
1: The natural numbers (A000027) https://decompwlj.com/3DgraphGen/Natural_numbers.html
One day, one decomposition
A001969: Evil numbers: nonnegative integers with an even number of 1's in their binary expansion
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/Evil_numbers.html
3D graph Gen, threejs animation https://decompwlj.com/3DgraphGen/Evil_numbers.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/Evil_numbers.html
Generation of four sequences decomposed into weight × level + jump (log(weight), log(level), log(jump)) - three.js animation:
1: The natural numbers (A000027) https://decompwlj.com/3DgraphGen/Natural_numbers.html
One day, one decomposition
A001952: A Beatty sequence: a(n) = floor(n*(2 + sqrt(2)))
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A001952.html
3D graph Gen, threejs animation https://decompwlj.com/3DgraphGen/A001952.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A001952.html
One day, one decomposition
A001913: Full reptend primes: primes with primitive root 10
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/Full_reptend_primes.html
3D graph Gen, threejs animation https://decompwlj.com/3DgraphGen/Full_reptend_primes.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/Full_reptend_primes.html
Generation of four sequences decomposed into weight × level + jump (log(weight), log(level), log(jump)) - three.js animation:
1: The natural numbers (A000027) https://decompwlj.com/3DgraphGen/Natural_numbers.html
One day, one decomposition
A001912: Numbers k such that 4*k^2 + 1 is prime
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A001912.html
3D graph Gen, threejs animation https://decompwlj.com/3DgraphGen/A001912.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A001912.html
Generation of four sequences decomposed into weight × level + jump (log(weight), log(level), log(jump)) - three.js animation:
1: The natural numbers (A000027) https://decompwlj.com/3DgraphGen/Natural_numbers.html
One day, one decomposition
A001857: a(1)=2, a(2)=3; for n >= 3, a(n) is smallest number that is uniquely of the form a(j) + a(k) with 1 <= j < k < n
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A001857.html
3D graph Gen, threejs animation https://decompwlj.com/3DgraphGen/A001857.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A001857.html
Generation of four sequences decomposed into weight × level + jump (log(weight), log(level), log(jump)) - three.js animation:
1: The natural numbers (A000027) https://decompwlj.com/3DgraphGen/Natural_numbers.html
One day, one decomposition
A001855: Sorting numbers: maximal number of comparisons for sorting n elements by binary insertion
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/Sorting_numbers.html
3D graph Gen, threejs animation https://decompwlj.com/3DgraphGen/Sorting_numbers.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/Sorting_numbers.html
One day, one decomposition
A001839: The coding-theoretic function A(n,4,3)
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A001839.html
3D graph Gen, threejs animation https://decompwlj.com/3DgraphGen/A001839.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A001839.html
Speaking of numbers, see G. Elliott Morris' graph of Trump's approval rating as August gets underway (see the image below). This is at Strength in Numbers.
Disapproval: 54.3%
Approval: 42.3%
But numbers shnumbers: they're all made up anyway, right?
#Trump #lies #numbers #dementia #confabulation #ApprovalRating
/17
"The White House doesn’t belong to Trump. It belongs to the people of the United States. Under the law, major renovations of the White House require congressional approval."
~ Ben Meiselas
#Trump #lies #numbers #dementia #confabulation #WhiteHouse
/16
https://www.meidasplus.com/p/should-we-sue-trump-together-for
"How many false idols—gold, monuments and Trump himself—do Americans want to worship?"
~ Steven Beschloss
#Trump #lies #numbers #dementia #confabulation #WhiteHouse
/15
https://www.americaamerica.news/p/how-many-golden-calves-will-we-the