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#interactivefiction

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Bharath M. Palavalli<p>This is a fun <a href="https://mastodon.sdf.org/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> exercise or a <a href="https://mastodon.sdf.org/tags/game" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>game</span></a> (?) by Saranyan Vigraham at <a href="https://saranyan.com/projects/gdc" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">saranyan.com/projects/gdc</span><span class="invisible"></span></a>. It comes with a short write-up at <a href="https://www.saranyan.com/blog/ai-cultural-intelligence-game" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">saranyan.com/blog/ai-cultural-</span><span class="invisible">intelligence-game</span></a>. Do check it out, there are some interesting design choices made in it. <a href="https://mastodon.sdf.org/tags/gamedesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedesign</span></a> <a href="https://mastodon.sdf.org/tags/surveillance" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>surveillance</span></a> <a href="https://mastodon.sdf.org/tags/DataPolitics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DataPolitics</span></a> <a href="https://mastodon.sdf.org/tags/aiethics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>aiethics</span></a></p>
Space Hobo<p>Today is the last day of <a href="https://teh.entar.net/tags/NarraScope" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NarraScope</span></a> 2025, so after the conference you can listen to Jason Compton and me interviewing <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@zarfeblong" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>zarfeblong</span></a></span> about some of his earliest works of <a href="https://teh.entar.net/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a>.<br><a href="https://fed.brid.gy/r/https://bsky.app/profile/did:plc:bjpufa66d36itb5rzn3p6vrn/post/3ls6acta3q32e" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">fed.brid.gy/r/https://bsky.app</span><span class="invisible">/profile/did:plc:bjpufa66d36itb5rzn3p6vrn/post/3ls6acta3q32e</span></a></p>
Terence Eden’s Blog<p><strong>Text Adventures Via Text Message</strong></p><p><a href="https://shkspr.mobi/blog/2013/06/text-adventures-via-text-message/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">shkspr.mobi/blog/2013/06/text-</span><span class="invisible">adventures-via-text-message/</span></a></p><p></p><p>Remember text adventures, eh? They were pretty nifty!</p><pre>"You are in a maze of twisty little passages, all alike"&gt;Go East"You have been eaten by a Grue. A dwarf starts singing about gold"</pre><p>Smashing! Just like the pictures are better on the radio, so the graphics are immeasurably superior when they're in your head. Don't get me wrong, I love the 5.1 surround sound snarl of a rabid beast rendered in 1080p - but nothing is <em>quite</em> as good as using your imagination.</p><p>Text Adventures - or, more properly, <em>Interactive Fiction</em> - is enjoying a mini-renaissance at the moment. There are emulators for smart phones, computers, and consoles.</p><p>But for SMS? None that I could find. Think about it; SMS is close to the perfect medium for Interactive Fiction. Your commands are concise enough to fit into a single message, you don't have to worry about the speed of your response, everything is text based.</p><p>So, I present to you, Zork via SMS (with a little help from <a href="http://twilio.com/" rel="nofollow noopener noreferrer" target="_blank">Twilio</a>).</p><p></p><p>Brilliant!</p><p><strong>HOWTO</strong></p><p>Although superficially a simple project, there are a few gotchas along the way. This documentation is mostly for me - but may be of use to you :-)</p><p>Let's start at the end.... Using <a href="https://www.twilio.com/" rel="nofollow noopener noreferrer" target="_blank">Twilio</a> you can send an SMS to a phone number, that is then POSTed to a webserver of your choice.</p><p>Twilio will send an SMS back if it receives a response such as</p><pre><code>&lt;?xml version="1.0" encoding="UTF-8"?&gt;&lt;response&gt; &lt;sms&gt;You are in an open field west of a big white house with a boardedfront door.There is a small mailbox here.&lt;/sms&gt;&lt;/response&gt;</code></pre><p>Easy enough. (NB the free account prepends your messages with a trial message. Once you pay, that goes away.)</p><p>So, how do we get a text adventure like Zork running server side? There are plenty of client side emulators out there - but I only found one which was purely server side.</p><p><a href="https://web.archive.org/web/20141212015043/http://devel.thcnet.net/thcnetdev/index.php?section=article,29588" rel="nofollow noopener noreferrer" target="_blank">THCnet</a> have a PHP interpreter for Zork. It's slightly cludgy - but it works. I'm checking to see if I can distribute it on GitHub.</p><p>The game library "dtextc.dat" must be installed in "/usr/games/lib/". The source code is available if you want to recompile it and place it somewhere more accessible.</p><p>A MySQL database needs to be created to keep track of users and sessions.</p><p>A temporary directory (which must be readable and writeable) will also be needed to store the state of play for each session. I've used "tmp/404/" but you can alter config.php to point wherever is convenient. You will also need to adjust index.php and functions.php with the new location.</p><p>Finally, the executable "zork" must be runable.</p><p>That's pretty much it.</p><p>When a user (or, in this case, Twilio) first makes a request to the URL, we check to see if they already have a session cookie.If they don't, create one, and start the game by returning the opening text.</p><p>For every subsequent connection, we check the state of the game based on their cookie, then apply the body of their SMS to the game engine. Whatever Zork spits out, we return as an SMS.</p><p>By default, Twilio kills unused sessions after 4 hours, and all cookies will be lost.</p><p><strong>Where Next?</strong></p><p>It strikes me that the various forms of text adventures are excellent as a sort of mini-IVR. A nice little finite-state-machine which can quite happily run for years. Services like <a href="https://web.archive.org/web/20130603122624/https://www.frontlinesms.com/" rel="nofollow noopener noreferrer" target="_blank">Frontline SMS</a> are great for information sharing, but they're really not designed for this sort of work.</p><p>Could we use interactive fiction in places where SMS is cheap but other forms of entertainment are expensive? Could IF be used to augment existing media events? SMS is lowest common denominator - even iPhones can use it.</p><p>But, for now, all I have to worry about is someone texting me "Go west'); DROP TABLE ..." ;-)</p><p></p><p><a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://shkspr.mobi/blog/tag/games/" target="_blank">#games</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://shkspr.mobi/blog/tag/hack/" target="_blank">#hack</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://shkspr.mobi/blog/tag/hacks/" target="_blank">#hacks</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://shkspr.mobi/blog/tag/interactive-fiction/" target="_blank">#interactiveFiction</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://shkspr.mobi/blog/tag/mobile/" target="_blank">#mobile</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://shkspr.mobi/blog/tag/sms/" target="_blank">#sms</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://shkspr.mobi/blog/tag/text/" target="_blank">#text</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://shkspr.mobi/blog/tag/twilio/" target="_blank">#twilio</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://shkspr.mobi/blog/tag/zork/" target="_blank">#zork</a></p>
lambdageek<p>There was a Copilot mini-hackathon at the office today. With a theme of interacting with the real world.</p><p>But the *real* real world is messy and fickle. So I decided to burn through some tokens having Copilot interact with a *fake* real world.</p><p>Humankind has always hated playing video games. So now Copilot can play a 30 year old game for you, while you go fill out your TPS reports</p><p><a href="https://mastodon.social/tags/textAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textAdventure</span></a> <a href="https://mastodon.social/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactiveFiction</span></a> <a href="https://mastodon.social/tags/modelContextProtocol" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>modelContextProtocol</span></a> <a href="https://mastodon.social/tags/copilot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>copilot</span></a> <a href="https://mastodon.social/tags/llm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>llm</span></a> <a href="https://mastodon.social/tags/mcp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mcp</span></a> <a href="https://mastodon.social/tags/emacs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>emacs</span></a> <a href="https://mastodon.social/tags/dunnet" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dunnet</span></a></p>
RoundSparrow 🐦<p><a href="https://mastodon.social/tags/Announcing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Announcing</span></a> <a href="https://mastodon.social/tags/Announce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Announce</span></a> <a href="https://mastodon.social/tags/Announcement" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Announcement</span></a> </p><p>Announcing: "Infinite Trumpism Alternate Reality Game" / <a href="https://mastodon.social/tags/ARG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ARG</span></a> </p><p><a href="https://mastodon.social/tags/NewGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NewGame</span></a> <a href="https://mastodon.social/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.social/tags/InteractiveNonFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveNonFiction</span></a> !!</p><p><a href="https://mastodon.social/tags/Mastodon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Mastodon</span></a> <a href="https://mastodon.social/tags/Bluesky" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bluesky</span></a> /\</p><p><a href="https://mastodon.social/tags/SeeAlso" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeeAlso</span></a> : <a href="https://mastodon.social/tags/PaleBlueDotARG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PaleBlueDotARG</span></a> <a href="https://mastodon.social/tags/JoyceARG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JoyceARG</span></a> <a href="https://mastodon.social/tags/PaleBlueDotARG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PaleBlueDotARG</span></a> !!!</p>
IFComp<p>Calling all artists on Mastodon!<br>The IFComp is seeking an artists for our 2025 logo!</p><p>Check this post for more info!</p><p><a href="https://blog.ifcomp.org/post/785511692459294720/ifcomp-seeking-an-artist-for-the-2025-logo" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blog.ifcomp.org/post/785511692</span><span class="invisible">459294720/ifcomp-seeking-an-artist-for-the-2025-logo</span></a></p><p><a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/ifcomp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ifcomp</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefictioncompetition" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefictioncompetition</span></a> <a href="https://mastodon.gamedev.place/tags/ifcomp2025" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ifcomp2025</span></a> <a href="https://mastodon.gamedev.place/tags/artist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>artist</span></a> <a href="https://mastodon.gamedev.place/tags/digitalart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>digitalart</span></a></p>
Peter M.J. Gross<p><span class="h-card" translate="no"><a href="https://infosec.exchange/@tinker" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>tinker</span></a></span> <br>Webring of <a href="https://mastodon.social/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> sites:<br><a href="https://neoint-webring.netlify.app/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">neoint-webring.netlify.app/</span><span class="invisible"></span></a></p>
Jason Dyer<p>the conclusion to Nosferatu, the VIC-20 game crammed into 8K of space</p><p>wherein the sharp stick and mallet get used for unconventional purposes</p><p><a href="https://bluerenga.blog/2025/05/27/nosferatu-trees-are-reserved-for-coffins/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/27/nosf</span><span class="invisible">eratu-trees-are-reserved-for-coffins/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/vic20" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vic20</span></a> <a href="https://mastodon.gamedev.place/tags/commodore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>commodore</span></a></p>
Jason Dyer<p>in which I embark on the VIC-20 game Nosferatu</p><p>which, unusually, has us not here to kill the vampire, but steal an artifact and escape</p><p>also, I give the story of Terminal Software and how fibbing to a reporter led to their most famous game</p><p><a href="https://bluerenga.blog/2025/05/26/nosferatu-1982-1983/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/26/nosf</span><span class="invisible">eratu-1982-1983/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/vic20" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vic20</span></a> <a href="https://mastodon.gamedev.place/tags/commodore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>commodore</span></a></p>
Amiga Love ❤<p>Suddenly, out of nowhere, your mind was blown. </p><p>Imagine if they'd paid Douglas Adams to write a paperback novel version of his Infocom game Bureaucracy!</p><p><a href="https://mastodon.social/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> OG <a href="https://mastodon.social/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.social/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a></p>
Davide Bucci<p>I just corrected a bug on the Spectrum version of Silk Dust that prevented the player to finish part 2 of the game. I suspect the same bug affects other Z80 platforms. Stay tuned! <a href="https://darwinne.itch.io/silk-dust" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">darwinne.itch.io/silk-dust</span><span class="invisible"></span></a> <a href="https://mastodon.sdf.org/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.sdf.org/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TextAdventure</span></a> <a href="https://mastodon.sdf.org/tags/correction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>correction</span></a> <a href="https://mastodon.sdf.org/tags/Z80" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Z80</span></a> <a href="https://mastodon.sdf.org/tags/z88dk" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>z88dk</span></a> <a href="https://mastodon.sdf.org/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.sdf.org/tags/SilkDust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SilkDust</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a></p>
Jim Lawless<p>Mike Taylor <span class="h-card" translate="no"><a href="https://sauropods.win/@mike" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>mike</span></a></span> author of the VIC-20 text adventures Magic Mirror and Nosferatu as well as the Commodore 64 game The Causes of Chaos joins the show. We talk about those early adventure games, his evolution as a software developer, Perl, paleontology, and his book about the 11th incarnation of Doctor Who.</p><p><a href="https://fosstodon.org/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://fosstodon.org/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://fosstodon.org/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://fosstodon.org/tags/c64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>c64</span></a> <a href="https://fosstodon.org/tags/commodore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>commodore</span></a> <a href="https://fosstodon.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://fosstodon.org/tags/doctorwho" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>doctorwho</span></a> <a href="https://fosstodon.org/tags/paleontology" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>paleontology</span></a></p><p><a href="https://straypointers.com/e/s3e06.htm" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">straypointers.com/e/s3e06.htm</span><span class="invisible"></span></a></p>
Jason Dyer<p>All the Adventures aims to give the history about and play every adventure game ever made in chronological order. The 1982 sequence has just concluded, and I've written a post looking back and collecting some notable games.</p><p><a href="https://bluerenga.blog/2025/05/14/all-the-adventures-up-to-1982-in-review/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/14/all-</span><span class="invisible">the-adventures-up-to-1982-in-review/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/zxspectrum" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>zxspectrum</span></a> <a href="https://mastodon.gamedev.place/tags/apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>apple</span></a> <a href="https://mastodon.gamedev.place/tags/appleII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>appleII</span></a></p>
Jason Dyer<p>All the Adventures reaches the finale of Countdown to Doom, with one of the most clever puzzles in the game. Plus, I analyze why this game violates so many game design rules yet plays fair anyway.</p><p>With this I'm done with 1982 in my chronology and can move on to 1983.</p><p><a href="https://bluerenga.blog/2025/05/13/countdown-to-doom-skyward/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/13/coun</span><span class="invisible">tdown-to-doom-skyward/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/bbcmicro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bbcmicro</span></a></p>
Carlana :v_trans:​<p>Does anyone here have experience using <a href="https://tech.lgbt/tags/Twine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Twine</span></a> or other <a href="https://tech.lgbt/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> tools that output to HTML+JS? This is not yet a freelance opportunity, but we at SpotlightPA.org are thinking of working on IF <a href="https://tech.lgbt/tags/newsgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>newsgames</span></a> for a certain project and we want to be aware of who we could bring in to work on it if we do go ahead. If you're interested or know someone who is, please DM me.</p>
root42<p>If you don’t listen to it yet, you should:</p><p><a href="https://podcasts.apple.com/de/podcast/the-retro-adventurers/id1739948119" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">podcasts.apple.com/de/podcast/</span><span class="invisible">the-retro-adventurers/id1739948119</span></a></p><p>The Retro Adventurers is a Podcast about is about interactive fiction text adventures. </p><p><a href="https://chaos.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://chaos.social/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://chaos.social/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a></p>
Andrew Plotkin<p>The IF Archive now has a search page!</p><p><a href="https://search.ifarchive.org/search" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">search.ifarchive.org/search</span><span class="invisible"></span></a></p><p>How this came to be, a mere 25 years after the web site first went up: <a href="https://blog.zarfhome.com/2025/04/ifarchive-search" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blog.zarfhome.com/2025/04/ifar</span><span class="invisible">chive-search</span></a></p><p><a href="https://mastodon.gamedev.place/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a></p>
Space Hobo<p>Another episode of the Retro Adventurers podcast is released. This time with three Sherlockian games. It does seem odd that Ben Collier, so quick to smooch in GFS Sorceress, takes such umbrage at being smooched on by an NPC. He can dish it out, but he can't take it! <br><a href="https://fed.brid.gy/r/https://bsky.app/profile/did:plc:bjpufa66d36itb5rzn3p6vrn/post/3lnlzmresgs23" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">fed.brid.gy/r/https://bsky.app</span><span class="invisible">/profile/did:plc:bjpufa66d36itb5rzn3p6vrn/post/3lnlzmresgs23</span></a> <a href="https://teh.entar.net/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a></p>
Textualiza<p>Textualiza estrena cuenta en Mastodon. Gracias por el recibimiento y bienvenides</p><p>Queremos contribuir a difundir en estas redes la Ficción interactiva y los juegos de texto en español y otros idiomas.</p><p><a href="https://mastodon.social/tags/ficcioninteractiva" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ficcioninteractiva</span></a> <br><a href="https://mastodon.social/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a><br><a href="https://mastodon.social/tags/presentaci%C3%B3n" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>presentación</span></a></p>
root42<p>After at least 15 years we once more played Photopia by Adam Cadre. I would describe it as an „adventure on rails“ with very linear gameplay and hardly any puzzles but very surprising and dense story. Still a great classic. <br>Make sure you try it out. </p><p><a href="https://ifdb.org/viewgame?id=ju778uv5xaswnlpl" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ifdb.org/viewgame?id=ju778uv5x</span><span class="invisible">aswnlpl</span></a></p><p><a href="https://chaos.social/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://chaos.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a></p>