Human 2.0.alpha-1 changelog:
- Re-distributed weightings on dopamine receptors to favour observation-class events over exploitation-class events. Should fix bugs #deforestation, #racism, and #hoarding
- Fixed glitch where levels taken in Religion were not impacting available actions. Should fix #christianAtrocities and related bugs.
- Early patch for broken logic-loop implementation causing some Humans to get stuck in repeat actions without processing new inputs
- Lowered anxiety point pool