What does a baby learning to walk have in common with AlphaGo’s Move 37?
Both learn by doing — not by being told.
That’s the essence of Reinforcement Learning.
In my latest article, I explain Q-learning with a bit Python and the world’s simplest game: Tic Tac Toe.
-> No neural nets.
-> Just some simple states, actions, rewards.
The result? A learning agent in under 100 lines of code.
Perfect if you are curious about how RL really works, before diving into more complex projects.
Concepts covered:
ε-greedy policy
Reward shaping
Value estimation
Exploration vs. exploitation
Read the full article on Towards Data Science → https://towardsdatascience.com/reinforcement-learning-made-simple-build-a-q-learning-agent-in-python/