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#boardgamedev

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Scott Starkey<p>Hi, dear friends! I'm back from vacation at <a href="https://hoosier.social/tags/ProtospielMichigan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ProtospielMichigan</span></a> near Detroit. It was an awesome convention where I played so many amazing games, and one of them was my own.</p><p>I played my retro-futuristic demolition derby tabletop game "Vroom / Zoom / Boom" and it was a hit. </p><p>"My favorite game of the convention hands-down." said one player. Every time I demoed it, I took voluminous notes about how to make it better.</p><p><a href="https://hoosier.social/tags/Protospiel" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Protospiel</span></a> <a href="https://hoosier.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://hoosier.social/tags/GameDesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDesign</span></a> <a href="https://hoosier.social/tags/BoardGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BoardGames</span></a> <a href="https://hoosier.social/tags/boardGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>boardGameDev</span></a> <a href="https://hoosier.social/tags/VroomZoomBoom" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VroomZoomBoom</span></a> <a href="https://hoosier.social/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a></p>
Scott Starkey<p>What is the best name for my new board game about a Mad Max world of racing cars and blowing up your enemies with crazy weapons?</p><p>Please boost for reach!</p><p><a href="https://hoosier.social/tags/BoardGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BoardGames</span></a> <a href="https://hoosier.social/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a> <a href="https://hoosier.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://hoosier.social/tags/BoardGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BoardGameDev</span></a> <a href="https://hoosier.social/tags/BoardGameGeek" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BoardGameGeek</span></a></p>
Scott Starkey<p>We ended off things with my own "Hell's Kitchen". Once players got the hang of the first round, it worked fine. I made some changes with the roles, speeding things up. Unfortunately I had to cut it a bit short to get to my ride back to my bed.</p><p>Played with Shannon, Mark, and Silas. (Sorry, unphotographed).</p><p>12/🧵 </p><p><a href="https://hoosier.social/tags/BoardGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BoardGameDev</span></a> <a href="https://hoosier.social/tags/Protospiel" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Protospiel</span></a> <a href="https://hoosier.social/tags/ProtospielKnoxville" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ProtospielKnoxville</span></a> <a href="https://hoosier.social/tags/BoardGameDesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BoardGameDesign</span></a> <a href="https://hoosier.social/tags/BoardGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BoardGames</span></a></p>