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#16bit

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.RX2 #ReCycle v2.0 sample format now importable into #Renoise #Chiptune #Demoscene #Module #Trackermusic #8bit #16bit #Patreon #Gumroad #Paketti

Tell your friends. Tell everyone. More coming,please support.
lackluster.gumroad.com/l/paket
(also #REX #RX2 #Propellerheads #Polyend .PTI & alpha .SF2)

GumroadPaketti - A Framework / Firmware update for RenoisePaketti is a tool for Renoise, with hundreds and hundreds of features. I'm continually working on this, and this is pretty much just a way to support the project. Here's some feedback I've gotten from people about this tool.""It's like it's Renoise+""Your extension has so much to it. I was playing around with it the other day and I feel like I need to spend just a day to learn everything I can do with it. It's like Renoise+""Your tool is really well thought out - most well thought out Renoise tool I've come across actually. Functions I even didn't think about and it's already inside your tool. Speaking of dedication.""I was mostly in awe and started immediately imagining new ways to use renoise""This is by far the most thought out tool ever. Why is this not natively implemented?""every renoise user should know and use paketti, without it renoise is not so fun""got to be one of the most (if not the most) organized set of tools ive ever seen for Renoise.""I found Paketti to be the most versatile and flexible in its development direction. It has made Renoise very useful and enjoyable to use. Thank you.""you are essentially writing... a completely new framework over the engine.""I have no doubt that you are the most important person in the various Renoise Tools developers.""You RULE. Thanks for being so responsive ... and for the massive amount of work into creating this. Really is like Renoise+++""you are really doing what i wanted renoise to do in the first place"A very much work-in-progress manual for Paketti: https://esaruoho.github.io/paketti-manual/TODO: Make more videos highlighting the featuresSome Features of Paketti Paketti Phrase Init Settings (Dialog)This allows you to set your Phrase Preferences - i.e., when you use the Paketti -specific shortcut for creating or modifying current Phrase, the settings will be added. Paketti Theme Selector (Dialog)This has 507 Themes ingested inside Paketti, allowing you to pick a Theme at random, make it your favorite, and have a shortcut for loading a random theme from your Favorites - or randomizing one of the favorite themes from your Favorited list, at startup of Renoise Paketti Clean Render Selected Track or Group (shortcut)This functions as a Freeze & Flatten - but in a non-destructive way, a new track is added, the rendered sample is automatically added to the first row, so it immediately plays the rendered sample. The Track is named accordingly, the Instrument and Sample are named accordingly. And the original Track is muted and collapsed. There's also a user setting for bypassing the devices in Track DSP for the selected track that was rendered. Paketti Effect Column Command CheatSheet (Dialog) This shows all the Effect commands available in Renoise for the Pattern Editor It also provides sliders for Volume, Panning, Delay, Effect Parameter If you click on an effect command button, it is output to Selected Row / Selection in Pattern Randomize features for Randomizing Effect Parameter using Min/Max, or Switch (either Min or Max) Overwrite or don't overwrite current effect content Paketti Gater (Dialog) Volume Gating, Retrig Gating, Sample Backwards, Panning using either Volume Column, Effect Column or Panning Column Randomize all Gaters Paketti Randomize Devices / Plugins (Dialog / Shortcut) This allows for using a shortcut for randomizing selected device or selected plugin, or all devices in track, or all plugins in song. Multiple Randomize slots (user preset 1 to 5) with different percentages Paketti create Shortcuts & MidiMappings for Devices or PluginsThis allows for creating any shortcuts or midimappings for loading your preferred devices or Plugins Paketti Preferences You can set your settings for Loading Instruments (using a specifically created-for-Paketti macro XRNI instrument which has pitchbend, cutoff, resonance, overdrive, cutoff LFO Frequency, cutoff LFO Amp, parallel compression and pitchbend inertia already ready to go, with further Mono devices disabled (ready to be enabled) and an optional AHDSR envelope which can be toggled On / Off - and also a specific Filter type which you pick yourself You can set your Wipe&Slice settings (mathematical slicing of sample) And many more More to be added (this means: this documentation needs to be updated, and clarified further)Impulse Tracker shortcutsPaketti Sample Savers & Loaders KeyBindings / MidiMappingsPlugin/Device loaders (shortcuts/MidiMappings maker)
𝙸𝚗𝚜𝚒𝚍𝚎 𝙻𝚎𝚖𝚖𝚒𝚗𝚐𝚜

From a series of voxel art tributes to childhood game nostalgia I made in the 2000s.

Some high-res images from this series are available here…

https://ko-fi.com/metinseven/shop

#VoxelArt #PixelArt #3D #art #artist #artwork #16Bit #1990s #games #gaming #RetroComputing #RetroGaming #RetroGames #VintageComputing #retro #nostalgia #lemmings #C64 #arte #arts #commodore #amiga #MastoArt #FediArt #DigitalArt #CreativeToots

Z'Züri ist am nächsten Wochenende Vintage Computer Festival. Und weil ich dazu hier nichts gefunden habe, übernehme ich mal darauf hinzuweisen.

Allerhand Vorträge und Ausstellungen sind geplant. Mehr auf:

vintagecomputerfestival.ch

Ich denke, wir fahren Samstag oder Sonntag. 🙂

Vintage Computer Festival 2025Vintage Computer Festival 2025Tauchen Sie ein in das Vintage Festival 2025 im Kraftwerk Selnau in Zürich – mit Retro-Ausstellungen, Spielen und Vorträgen. Ein unvergessliches Event voller Nostalgie und Inspiration!

#16Bit picks of the day:

➡️ @scummvm - FOSS software to run classic adventures, RPGs etc on modern hardware

➡️ @8bitacrylic - Paintings of 16-bit & 8-bit game characters

➡️ @retrorewind - Online shop providing retro computer parts & repairs

➡️ @Inglebard - Chiptune composer, makes new music Megadrive/Genesis, SNES etc

➡️ @MrL314 - Mario Kart expert, SNES hacker

➡️ @jan_beta (videos) & @janbeta (main) - Restores & fixes old computers, especially Amigas

🧵 1/5

Someone asked me some questions on the #Psion Series 3, so I thought I'd post my response here in case anyone else is interested. #LongRead

Emulator

You've got two options. The first is the original "emulators" written by Psion, S3AEMUL.EXE and S3CEMUL.EXE. They both run in DOS and emulate the 3a and 3c. But they're less of an emulator than a runtime environment for #EPOC16 (the OS). There's good and bad to this. You can run S3AEMUL and S3CEMUL straight in #DOSBox and it will talk to your host OS's filesystem (Windows, Linux, macOS, whatever). You need to map an M: drive in DOSBox for the internal storage, but once that's done you can copy files straight into that folder on your host OS and run them in the emulators. The downside is that it's not true hardware emulation. You won't get a good judge of the speed of a real device, and some syscalls aren't implemented so will fail or crash the #emulator. They're bundled with the SDK (see below).

The alternative is #MAME. This is the closest to proper hardware emulation you're going to find. You can either dump your own ROMs using a tool called #EDisAsm, or you can find them in the usual MAME ROM repos. The one thing that is notably missing is RS232 emulation from the later models, because we haven't been able to find any documentation on the silicon, but it's working fine with the 3a.

Toolchain

At the moment you have only one option - the Psion SIBO C SDK with the #TopSpeed C Compiler. You're going to need DOSBox (I personally prefer DOSBox Staging). It's all available on the Internet Archive in one easy download, including all the documentation you will need.

archive.org/details/psion-sibo

From there, you have a few libraries you can use. There CLIB, which is a pure ANSI C implementation, designed to easily port apps - don't use it, it's slow and you'll be missing a lot of features. Then there's PLIB, which is Psion's C dialect - very nice to use, and you can put together a C app pretty quickly. Finally, there's OLIB, which is Psion's proprietary OO C - it feels very clunky, but once you get over that it can be very powerful.

EPOC16 apps are restricted to a very pure version of the small memory model, but you can split code up into libraries known as DYLs.

In the past I've written code using VS Code, which can be made to play nicely with the SDK's header files. I've not got it working with NeoVim and clangd yet, but it should be possible with cmake.

The SDK comes with a debugger (SDBG.EXE), a DOS GUI app. If you run SDBG.EXE in DOSBox Staging, run the Psion3a MAME emulation, and enable RS232 over TCP on both, you can use SDBG to send apps to MAME. If you enable symbols, you can step through the code. It's rudimentary by modern standards, but it works pretty well.

I say "at the moment" because I'm slowly rewriting the tools in the SDK. I already have a new working version of #CTRAN, the preprocessor for Psion OO C, but I'm a long way from a compiler. There have been efforts to coax gcc into compiling for SIBO/EPOC16, but I think they have stalled for now.

If you want some examples of EPOC16 C and OO C code, take a look at these:
github.com/thelastpsion/edisas
github.com/thelastpsion/pyrami
github.com/thelastpsion/nfsc
github.com/nickmat/Psion3-Wari
github.com/nickmat/Psion3-Vect

Device

The 3mx is the best choice. It's significantly faster than the earlier models (27.6 MHz vs 7.6 MHz), has a switchable backlight, the fastest RS232 and the best version of EPOC16. I "daily drive" one for journalling, adventure games, and a few other small tasks. After that I'd say the 3c (beware - they were covered in soft-touch rubber, so will need cleaning) and the 2MB 3a. The latter is the most common. Most 3c units came with a backlight, except for the early UK ones. The 3a doesn't. Arguably the non-backlit screens have better contrast so you don't need the backlight so much in lower light, but the backlight has obvious benefits.

Internet ArchivePsion SIBO C SDK and HDK for EPOC16 : Psion : Free Download, Borrow, and Streaming : Internet ArchiveThis is all you need to get started with developing software (and hardware!) for Psion's SIBO range of portable and handheld computers.It includes:A pre-built...

Here are some #RetroComputing & #ComputingHistory video accounts to follow:

RETRO COMPUTING & COMPUTING HISTORY
@rees
@jan_beta
@johnny_blanchard
@morefunmakingit
@noel_llopis
@root_42
@linuxuserspace
@topazrabbit
@lee_smiths_workshop
@wesker
@soldergirl
@laf0rge
@walkero
@richie_g
@elb
@wotsisname

All of these are on PeerTube, but can be followed and interacted with from Mastodon etc as they are all part of the Fediverse.